Sid Meier's Civilization V: Gods & Kings - Feature

Sid Meier's Civilization V: Gods & Kings

Sid Meier's Civilization V: Gods & Kings Boxart

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Game Summary

Sid Meier's Civilization V: Gods and Kings is the first official expansion pack for the Turn-Based Strategy game, Sid Meier's Civilization V.* . It also adds additional diplomatic abilities to those found in the base game. Additional features include, a variety of benefit types for the establishment and adoption of religion, spies that both level with mission completion and that can be a liability if captured, several new playable civilizations, improved battle abilities, and new units, buildings and wonders.

Sid Meier's Civilization V: Gods & Kings Review

"An invasion of armies can be resisted, but not an idea whose time has come." - Victor Hugo Civilization V: Gods & Kings is finally upon us, and as someone who plays Civ5 regularly, I felt its’ impending release last week with the pre-launch update on Steam, which added in Steam Workshop features and broke most of my mods. Great, thanks. I had been using one of the unofficial gameplay mods that fixed a lot of the balance problems and added gameplay tweaks to the game to give Civ5 a better experience overall; and it was. It was totally better. Could the Firaxis team look at the game through unbiased eyes like the modding community and make some good improvements? Time will tell, I suppose, but that’s why we do playthroughs! So it was... Read Review

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