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Giving a final impression of a game that's constantly changing is almost impossible, as components that might be broken now will undoubtedly get fixed later, and the game is always receiving new content to keep gameplay fresh. RIFT challenged WoW, both with gameplay and to-the-point advertisements ("We're not in Azeroth anymore"), striving to be the quintessential "WoW Killer" that new MMOs are... Read Review

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