RayStorm review (iPad/iOS)
Out of all of Taito’s classic shooters, aside from the Space Invaders offerings, I really have an admiration for RayStorm. First released on the PS One long ago (through Working Designs), the game’s grown on me with its Zuntana-produced soundtrack, strong 3D graphics (running at 60 frames-per-second — no small feat for such a detailed shooter) and plenty of action on... Read More

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