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Ninja Gaiden III - Feature

Ninja Gaiden III

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Week-Ending Game Endings - 09.25.09 - Ninja Gaiden II & III

Ninja Gaiden Σ 2, which Tecmo's Team Ninja hopes will be the epitome of the Ninja Gaiden experience, will be released to PlayStation 3 owners in just a few short days. And as we did last week, we're counting down to its release with endings from another age of ninja-- the 8-bit era. Following last week, when we saw Ninja Gaiden in both its arcade and NES forms, we will be taking a look at the ending to Ninja Gaiden II: The Dark Sword of Chaos for the NES. We pick up as Ryu Hayabusa deals the final blow to the evil demon... Of course, well enough is rarely left alone, and we got the third game, Ninja Gaiden III: The Ancient Ship of Doom, soon enough after. It wasn't quite as well received as its two predecessors, however, and seemed to put the nail in the series' coffin until Tomonobu Itagaki decided to include Ryu in Dead or Alive and revive the franchise soon after. Read More


Sony's Playable Games Lineup for TGS '09

While I'm sure many of you won't be able to attend this year's Tokyo Game Show and try out a number of upcoming titles, you can bet that those lucky enough to attend will be more than happy to fill you in with details on what was playable at this year's show. Sony's got an ambitious lineup of playable games that will undoubtedly satisfy any fan of the PlayStation brand. Hit the cut to find out what Sony's bringing with them to this year's TGS. Read More


Random Video of the Day: Dead Fantasy III

Last year, when there was talk of Tecmo merging with Square Enix, we showed you a couple of videos featuring the femme fatales of each company's top series duking it out. Sadly, the merger didn't come to pass... sadly, because it makes the likelihood of such a crossover actually happening significantly less. Nonetheless, the ladies of Tecmo's Team Ninja franchises and the women of Final Fantasy continue their battle royal in Dead Fantasy III. Last time we saw the Dead or Alive girls (and Rachel from Ninja Gaiden), it seemed they were getting beaten rather handily by all the wild weapons and monster magic of the Final Fantasy troupe. Can they turn it around? After all, if nothing else, the FF girls definitely have numbers on their side. Video Games | Monty Oum | Dead Fantasy IIIXBox 360 | Playstation 3 | Nintendo Wii Well, I'm satisfied. And, just to round things out, check out Dead Fantasy creator Monty Oum's other work, Haloid, where Master Chief(?) and Samus Aran fight against and alongside each other. Read More


The Legend of Zelda: Majora's Mask Coming to Virtual Console (in Japan)

It must be so nice to live in Japan: Sushi everywhere you turn, game shops that are like enormous caches of entertainment antiquities, and games like Captain Rainbow and Disaster: Day of Crisis, without anyone batting an eye. And you know what else is great about Japan? They actually have some idea of what games are coming to their Virtual Console before they get released. And this month has yielded some most surprising additions indeed. Read More


An Open Letter to Sony and SOCOM's Developer (From My Dad)

I recently found out that my dad has an issue with one of the games coming out for the PlayStation 3. But it may not be the sort of complaint you'd expect. Allow me to give a little perspective. As it happens, my dad is pretty hardcore when it comes to games, morso than I am at least. He began with Pong, and when I was growing up and came to own my very own NES, it wasn't long after that he got his very own as well, alongside many of his own games, games I couldn't touch. Not that he didn't allow to play them; they were games he was simply better at, and I had more fun watching him. He held out on getting me a Super NES, though... until Contra III won him over, that is. He won the patch from Nintendo Power's "World 9 Challenge" for Super Mario Bros.: The Lost Levels-- no warping. And moving into the 32-bit era, we each had our own PlayStation. I've lamented about how much I suck at Metal Gear Solid in this space before; he's beaten them all, including the NES titles. He got a PS2 when it came out, and followed up with a PlayStation 3 long after I'd moved out. I got to see his library recently: Resident Evil, Ninja Gaiden Sigma, Uncharted: Drake's Fortune, Tomb Raider, and more litter his shelves, along with another he enjoys: SOCOM. Which is where the problem comes in, and where I'm inclined to listen. Read More


E3 2008: Sony Media Briefing Liveblog

The third and final conference of the big three is Sony's, and it starts at 11:30 AM on Tuesday. We're liveblogging the press conference, bringing you the latest text updates and photos from the media briefing. Our liveblog kicks off at the same time as the press conference, so keep an eye below to see what happens at Sony's show. Read More


Itagaki on the 360 - "It is the Most Powerful Hardware"

MCV recently shared some words with Tomonubu Itagaki, General Manager of Team Ninja, regarding Ninja Gaiden II and exactly how he feels about the Xbox 360. Two interesting tidbits here, really. When asked if Itagaki would be working on Ninja Gaiden III or even IV, Itagaki claimed that II would be it for him, "I know that I personally won't be making Ninja Gaiden III or IV. Just as Dead Or Alive 4 was the definitive game in that series, so is Ninja Gaiden II. For myself and the friends whom I work with, I feel we put our hearts and souls into this Ninja Gaiden II." Well, Itagaki and his friends practically bled for the game, apparently, so that means it must be good. Later in the same interview, MCV asked Itagaki if he prefers the 360 over other consoles. As if there need be any more fuel added to the fire, Itagaki responded, "In my opinion it is the most powerful hardware." Take THAT! Wow. Those of you looking to run out and rock the message boards hard with that fact can take it straight to the bank. General Manager of Team Ninja Itagaki says that the 360 is the most powerful. Well, maybe we can add a little reason to that rhyme. Itagaki later goes on to say that he feels at home on the 360, "I have a lot of friends that develop on it so in some ways I regard it like being at home when I'm working on it. There's no reason for me to go to a strangers house to make games." Okay, so... Even more contemplation and introspection after the break, heck, I might even make up some quotes!... Read More