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NASCAR Thunder 2003 - Feature

NASCAR Thunder 2003: Cheats, Guides, and Help Discussions

NASCAR Thunder 2003 Boxart

Game Details

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  • Available on PC
  • For fans of Sports
  • Publisher(s): EA
  • Release Date(s): TBA
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Browse NASCAR Thunder 2003 Cheats

Unlock Dale Earnhardt

Unlock Playstation 3 and PC
Enter Dale Earnhardt as a name at the Create a car screen.

Fantasy drivers

Unlock PC
Enter Extra Drivers as a name at the Create a car screen.

Small cars

Unlock PC
Hold R2 + R2 + L1 + L2 and press: D-pad Up, D-pad Down, D-pad Down, D-pad Left, D-pad Right, X

Big cars

Unlock PC
During gameplay hold R2 + R2 + L2 + L1 then press: D-pad Up, D-pad Down, D-pad Down, D-pad Right
Enter Extra Drivers as a name at the create a car screen.
Enter Dale Earnhardt as a name at the create a car screen.
Enter Richard Petty as a name at the create a car screen. AIRJOHNNIE.
Use a memory card with a saved file from an EA Sports 2003 game.

Thunder Plates

Unlock PC
Select the Thunder Challenge or Lightning Challenge at the game mode screen. Complete the various challenges to get new Thunder Plates. Note: The Plates are awarded randomly from game to game -- winning a certain track with a particular driver will not unlock the same Plate between games.
Win all eight championships and get the Eight Championships video with a New Lightning challenge. T8r9g.
Make sure all races are set on ten percent race length. Drive into the grass and spin out on lap four, rather than crash. This way, your car is not damaged and you are better able to draft. It also works on lap 7 of all 26 lap races under the 10 percent setting, and on lap 12 or 13 of 39 to 40 lap races.
Use the following trick to unlock your favorite driver's paint schemes easily. First, set the difficulty level to veteran or legend. Then, set the race length to 3%. Turn on unlimited tires and fuel and turn off damage. Go into quick race and choose the driver whose paint scheme you want to unlock. Choose Daytona Night (Pepsi 400). Before you qualify, go into car setup and set the transmission to manual. Set the gear ratio to 5. Exit out and qualify. You will notice your car is much faster than the others. You are running it at over 9500 rpm (about 193 to 198 mph). No one will be able to catch you. The race is very quick. In less than an hour's time, you can unlock many driver paint schemes.
Before running a veteran race in quick race mode, take the Thunder license and complete all three levels of the test for the desired track. This will give the first (pole) starting position. nyr44.
For all of the tracks except for Daytona and Talledega, go into car setup before the race. Change your tire pressure down to 15 psi for better acceleration and easier handling. For Daytona and Talledega, leave it at 25 psi. Yanks812.
Draft with the car in front of you for awhile. When you just come out of a turn, move over and you should pass him. You can also do this on a straight away, but it works much better coming out of a turn. Also, drafting helps fuel mileage and your speed. SKYMASTER51.
When you win a race and start to celebrate, begin to do a donut. When you are spinning, hold the brake and your car will spin even faster. Mike Dickinson.
Go into the Lightning Challenges. Choose the one with Jimmie Johnson (Home Sweet California) and win the race to unlock the Tiburon Speedway and another Thunder Plate. Dance5801.
First, turn on the running line, and unlimited fuel and tires. Qualify as you would for any track. During the race, when the running line turns red, wait a moment before letting off the gas. Then, press the gas when you reach the green again. The car will automatically go high, and the other cars will slow down. You can go around them. It may take a few laps, but eventually you will be running in the front. This tactic can be adapted for all short tracks. Ryan W.
Go to Bristol, turn around, and run directly into the lead car. If yellow flags are on, you will not be able to turn around. Corey Walton.
Make sure the race is set on ten percent race length. Then, cause a crash on lap four. If done correctly, there should be a caution. Go into the pits, and ignore that fact if no one else also enters. You will probably be last, but there will soon be another caution and the leaders will come in. Stay out and do not pit. After the stop, you should be in first or second place. You will run low on gas, but you will not run out. Block and you will be able to win. JugHead5267.
Go to Daytona Super Speedway at any length. At a round of pit stops, before you enter, go to speeds of 71 to 75 mph. Do your pit stop with a penalty; your speeds should be at around 207 mph. This will work about 50% of the time. Devon Boyle.
The following setup is to be used with caution. With this setup, your car can and will slide out of turn four and hit a wall if you are not careful. Change the car setup to the following settings. Tire Pressure: 23 PSI; Down force: Fender Flare, 74"; Rear Spoiler, 51 degrees; Suspension: Front and Rear Springs at 100%, sway bar at 1/4 ", and Wedge at -4.0; Gears: first to 1.30, second to 1.10, third- 2.00, fourth- .80; and Rear End to 4.60. This setup takes away the handling needed to succeed on Lowe's, but the speed will give you an advantage. The acceleration combined with the speed will get you up to about 195 mph by turn four, lap one. Also, this setup allows you to not let off the gas if you have all assists on. Use unlimited gas/tires for this, as it will eat your tires. Mr W.
Go to the car set-up then select the gear ratios. Set the ratio number to "5". Make sure damage is off, and tire wear is unlimited. Also, use a manual transmission. Note: This can also be used at Daytona. SquareSoft519.
Go into car setup. Go into "Gear Ratios" and change the two down at the very bottom to "89" and "4.45" respectively. Note: "4.45" for the bottom one and "89" for the one above it. Accept the changes, start the race, and by the end of the back stretch on the first lap, you can get up to and over 200 mph.
Let all the cars pass you at the star of the race. Line up on the start/finish line so that the front of your car is facing the wall and the back of it is facing the pits. Hold the brakes and wait for the other cars to come around. With you parked out on the track and the other cars coming around, they will hit you. When they do, you and other cars will go flying up in the air. Sometimes this takes out four or more cars, and perhaps even all of them. racinrichard.
Set the race length to 5%. On the first lap, cause a caution. When asked to pit, do not. On the second lap, cause another caution. This time when asked, pit. You will be 43rd place, but just before lap 4 everyone else will have to come in and pit. You will coast to an easy win with enough fuel and tires. nyr44.
On the first lap, go into the pits and take on left side tires only (no gas or repairs). When you leave the pits, cause a caution. After all of the caution laps, there will only be one lap remaining and not enough time for anyone to pit. Nate T.
At Martinsville Speedway using the 43 car, drive the first few laps with auto-brake on. Try to get as close as you can to Jeff Burton. Then on the last turn, turn off the auto-brake and try to hit Burton on the side, letting you in the lead and win. This may require several attempts, as you may get penalized for reckless driving and sometimes will not get close enough.
During the Pay At The Pump challenge, step on the gas all through the track. Put a big enough lead on Bobby Labonte and Sterling Marlin so that it is about a two to three second gap. You will run out of gas at the exit of turn four, depending on how hard you have been pushing the car. If the lead is big enough, just block and you will win the challenge. This may take a few attempts, but if you drive the car correctly it will be an easy way to win. Collin Adler.
Press Start during the race. Go to the settings and set "Auto Brake" to "Off". Set "Stability Control" to "Limited". You will be able to catch your opponent. Try to stay off the wall; if you hit it too much you car will be gone. Cornholio8931.
At the start of the challenge or a few seconds after, slow the car to 181 to 183 mph. Do not let the meter at the top of the screen transfer below 24th or you will be out of contention. When you feel that you have enough room between the cars that will wreck and yourself, accelerate. You should have enough speed to get to about 4th place. Stay alert to dodge the wrecking cars. Do not slow if you happen to drive through some smoke. You have to time it correctly in order to catch the lead pack. Collin Adler.
During your first years in career mode, your crew chief will not be as experienced in choosing the correct setup for Superspeedways. If you go with his decisions, you will not finish well. Instead, go to practice mode and get a feel for the track. If your lap times do not come close to the pole sitter's time (about one or two seconds), then make changes on your car. Increase your fourth gear ratio by four or five notches; you will see your acceleration increase. This will allow you to achieve your top speed faster, and you can accelerate out of the corners faster. It is also a good idea to pit at the halfway mark on a 5% race, as most cars will take the next lap to pit and you will not run into pit road traffic. Remember to draft, and you can finish with a good position, and perhaps even win. JazzBandTbone.
When in career mode, the back of your bumper has yellow stripes on it. When you get to the second season, they will be gone. T8r9g.
Go into pit road, then before you reach your pit box, switch all of the objects on the ''pit road screen'' to "No" (except tire pressure) then press ''Abort''. The trackmap, speedometer, position/lap counter, and tire wear bar will disappear. Try to go back into pit road, and the game will freeze. LAWRENCE DEPAOLI.
To accomplish this you must make a driver go out (not with a blown engine, but with ignition flames). Get on the left/right side of the car that is out. The side varies because they tend to swerve onto the side of the track that the pit road is on. Try to drive to the right and keep them on the track. They will stop if they are not on the track. Stop to the left or right of pit road. The driver that is ''out'' will try to pass you and turn to the left at the same time. If done correctly, the driver will enter pit road and after about fifteen seconds will return to the track. However, he will be lower on the track and enter pit road on every lap. Note: This will not happen if the driver is not in the correct pit road, or if you take more than thirty seconds. LAWRENCE DEPAOLI.