Metal Gear Solid V: Ground Zeroes is the first segment of the 'Metal Gear Solid V Experience' and prologue to the larger second segment, Metal Gear Solid V: The Phantom Pain launching thereafter. MGSV: GZ gives core fans the opportunity to get a taste of the world-class production's unparalleled visual presentation and gameplay before the release of the main game. It also provides an opportunity for gamers who have never played a Kojima Productions game, and veterans alike, to gain familiarity with the radical new game design and unparalleled style of presentation.
Let's get the glaring and most obvious item off of our checklist right now: Metal Gear Solid: Ground Zeroes is short. But it's also long. See, the amount of enjoyment a player will get out of Ground Zeroes is purely based on their own gameplay styles, enjoyment of the Metal Gear lore, and how much of a completionist they are. Ground Zeroes takes place after the events of Peace Walker. Paz and Chico are imprisoned in a base called Camp Omega in Cuba. The words "This is a sneaking mission" will remind players that the 'right' way to play the game is by making sure Snake is in and out of the camp unseen; a ghost, with two captives freed. The beauty of Ground Zeroes sets in after you've completed the main mission and realize that you can now replay... Read Review