Game Details

View Game Summary
Stats Board
  • 34 follow
    this
  • 29 own
    this
  • 17 articles
    about this
  • n/a average
    user rating
Your
Rating

Latest Articles

Kombo's Weekly Round-Up
original

Kombo's Weekly Round-Up

The Halo: Reach review is here, and what more is there to say about this week in gaming news. It's the big story of the week - yes, even eclipsing the release of NHL 11, and according to Mike, who was lucky enough to review the game, it's a classic.  Be sure to check it out, and of course, be sure to catch up on all the news of the week. It was a doozy, from Nintendo's Wii follow-up console to Arkham City details to a really special design analysis of God of War II.  Check it out below in our weekly round-up (yes, I know, it's a day late. I was at a football game yesterday, and I apologize profusely!) Read More

Machinarium Headed to WiiWare
original

Machinarium Headed to WiiWare

  Famed indie game Machinarium is no longer chained to its PC and Mac prisons. Looks like the flash-based game from Amanita Design will be coming to Wiis around the globe via Nintendo's WiiWare channel.  Machinarium is a beautifully rendered game that present players with puzzles and conundrums that can't be solved with the title's point-and-click controls. WiiWare has had success with games like this in the past. Read More

H.A.W.X. 2 Wins at Marketing
original

H.A.W.X. 2 Wins at Marketing

  What's the best way to promote a game? Bombarding sites with press releases? Releasing demos? TV ad campaigns? Exclusive events that members of the press get to liveblog? No, silly, the best way to promote a game is to make another game. Sound ridiculous? Ubisoft don't think so. Find out more after the jump. Read More