Left 4 Dead 2 adds melee combat to enable deeper co-operative gameplay, with items such as a chainsaw, frying pan, axe, baseball bat, and more. Introducing the AI Director 2.0, L4D's dynamic gameplay is taken to the next level by giving the Director the ability to procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players' performance. The result is a unique game session custom fitted to provide a satisfying and uniquely challenging experience each time the game is played. Featuring new Survivors, boss zombies, weapons, and items, Left 4 Dead 2 offers a much larger game than the original with more co-operative campaigns, more Versus campaigns, and maps for Survival mode available at launch.
Ok, Ok, it's time for me to wax poetic about how zombies are great and how we are them, minus a fully functioning brain and sense of self preservation (plus there's that whole cannibal thing). And to add to that, the huge debate about fast-moving zombies vs. slow-moving zombies. Purists who believe only if the movie was directed by Romero or Argento is it true to the lore and those new fans of the undead who subscribe to the evolving zombie who runs and is overly aggressive. To me, I say, quit arguing, there isn't enough quality zombie movies being made or enough quality zombie games to satisfy my addiction and I suspect that goes for most of you. There, now that I have said it, lets get on with this review. Left 4 Dead was an absolutely fantastic game, a multiplayer masterpiece that... Read Review