Games produced and developed by independent game studios.
From the very start, Nero had great potential. The art seemed interesting and the story felt compelling, but with some major problems, Nero falls short of being something amazing. This is developers 'Storm In A Teacup' first rodeo and it shows. At the moment, Nero is an Xbox One exclusive, but soon it will reach other platforms like the Wii U, 3DS, and PC. Nero takes about 45 minutes to let the player finally understand the story 'Storm In a Teacup' is trying to tell, and having the game run a measly 2-3 hours long doesn't help. You play as a little boy going through a mysterious world as a narrator and texts bubbles in the world convey the story. Interestingly enough the developers made a clever way to tell the story, the texts that pop up felt unique and... Read Review