Homefront: The Revolution is a free-roaming FPS throws players into a near future dystopia. Catastrophic events have brought the United States to its knees and enabled the Korean People's Army forces to impose a brutal military occupation. Trapped in this American nightmare, Philadelphia has become a police state, where surveillance drones and armored patrols keep her once-proud citizens at heel, crushing any dissent with totalitarian force. To overcome their oppressors, players will have to engage in guerrilla warfare and use ambush, infiltration and hit and run tactics in thrilling un-scripted firefights. At every turn they'll find a sprawling open-world city, in which recruiting fellow revolutionaries and building improvised homebrew weapons are just two of the keys to creating a powerful resistance force.
I really tried to give Homefront: The Revolution a shot. From the very beginning, however, the game has been fighting me, practically begging me to hate it, despite me pushing back, and trying to praise it for some of its truly great concept ideas. Alas, it was a futile attempt. Homefront: The Revolution is indeed, an absolute mess of a game. Let's set up the scene, shall we? Like Red Dawn, or the game that came before it, the North Koreans, or the "Norks" as they're referred to in the game, have taken over the United States. You, a rebellious freedom fighter in Philadelphia (a great setting for a game by the way) try to systematically take the city back, be it by taking down enemy commanders, taking over buildings, and disposing of as many enemy soldiers as... Read Review