Heroes of Ruin, a brand new adventure featuring four unlikely heroes brought together to form a fearsome alliance. Heroes of Ruin uses StreetPass to create an inventive in-game Traders Network where players can buy and sell rare and powerful items picked up in battle. With an ever-changing inventory updated from each player passed in public, character strengths and abilities can be greatly enhanced through accessing items from other players’ games. Outside of the game, Heroes of Ruin makes use of SpotPass to reward players with rare one-off items or unique challenges through local wi-fi hotspots. The official Heroes of Ruin community website will reward players further with daily challenges and quests available to complete in-game. With social media functionality, the site will also give players a platform to meet other gamers, swap ideas and items and team-up in-game. Heroes of Ruin challenges players to carve their own adventure, joining forces with other heroes through seamless drop-in/drop-out co-op multiplayer or venturing forth alone. Players will enter an ever-changing world where danger waits around every corner. Heroes can explore and fight through wild, varied and dynamic environments, discovering new layouts and routes each time they play. Packed with strange and deadly creatures, these dangerous lands will stretch players’ combat and tactical skills as they enhance their character, collecting loot, weapons and armour to empower them on their quest.
While there is certainly no shortage of Action RPG's, akin to Diablo, available on handhelds (Dungeon Siege II and Untold Legends for PSP, Dungeon Hunter for Vita, and many more) they all seem very cookie cutter, and missing some important features that would otherwise make the game feel complete. Enter Heroes of Ruin, a dungeon crawling, Action RPG that can also be closely compared to Blizzard's juggernaut. While it still is rather cookie cutter, it also features some of the most robust online modes for a handheld. However, Heroes of Ruin isn't the most complete package. You'll spend your time around the city of Nexus, where you'll be tasked with awakening Ataraxis, who just so happens to be the founder of Nexus. With Nexus acting as your primary quest hub,... Read Review
During a quest you are about to complete, save by using a waypoint to "hard-save" your file (or use the "Save and Quit" option in your Start menu to hard-save your file, and then reload your file again), and then complete the quest WITHOUT saving in either of those manners. Once you get your reward/EXP/gold, press Start, go to Options, and make a change to initiate a "soft-save." This type of save will only save your stats and inventory, but NOT your quest completion. Once that save is complete, simply quit the game without saving (such as closing the software from Home, or by tapping the Power button), and reload your saved file; if done correctly, you will be where your last hard-save left you with all the items and EXP/stats you had when you soft-saved. You may repeat as needed for extra EXP/Gold/items; you can even use this glitch on *boss battles for the chance to obtain **any of their specific random Rare/Epic/Legendary gear. *(This glitch only fully works on bosses that do not hard-save automatically after the battle is completed) **(Glitch will not allow for item variance if the game is hard-saved after the boss chest appears, as once the chest appears, the items that drop from it are set, allowing for no variance in drops even if the game is reloaded; the glitch can still be used for repeated EXP, gold, and repeat items, however.)