Guild of Dungeoneering is a turn-based dungeon crawler with a twist: instead of controlling the hero you build the dungeon around him. Using cards drawn from your Guild decks, you lay down rooms, monsters, traps and of course loot! Meanwhile your hero is making his own decisions on where to go and what to fight. But will he be strong enough to take on the dungeon's overlord? In between dungeon runs you manage your Guild, building new rooms to attract new classes of adventurer and to expand your decks of cards with more powerful items and events.
What if one day you were given the power to establish and build up a guild of adventurers, made up of brawlers, cat burglars, mimes and other misfits, purely for the thrill of attaining valuable loot? Guild of Dungeoneering answers this very question in a very fun, if minimalistic way through a dungeon crawling, turn-based card game. The mechanics of GoD are rather simple; Send your adventurers across different locations to slay monsters, obtain loot and level up, all while gaining Gold. That Gold is then used to purchase new rooms in your guild, which will unlock different classes with varying mechanics, as well as new items you will be able to obtain while adventuring. It's a fun routine that for the most part always has something new for you to unlock. With three separate... Read Review