Video game news, video game reviews, walkthroughs, video game mods, and game trailers

Know your stuff? Help others out: add cheats, walkthroughs, glitches and more

Cheats for Final Fantasy VII

Final Fantasy VII: Gold Chocobo Without Breeding

  • All platforms
  • hint

Gold Chocobo Without Breeding:

After defeating Ruby Weapon, take the 'Desert Rose' to the old man in Kalm.

Final Fantasy VII: Item Duplication

  • All platforms
  • glitch

Item Duplication:

You have to have the W-Item Materia for this to work. Equip it, and select the first item and use it. Then select your second item, do not use it, just place the cursor on someone. Then Press the cancel button, select the item again and press cancel. Keep repeating this and the first item you used will keep increasing by one.

Final Fantasy VII: Easy Chocobo Races

  • All platforms
  • hint

Easy Chocobo Races:

During chocobo racing mini-game, hold L1 + L2 + R1 + R2 to increase your chocobo's speed. Hold R1 + R2 to recover your chocobo's stamina.

Hint: Boss stats:

  • All platforms
  • code
There is no text for this article.

Hint: Fighting Eye

  • All platforms
  • code
In the Ice Cave, the room with the Floater in it has a single square between you and the Floater. It contains a encounter point with an Eye. It only has 162 HP. You will get 3,225 experience points and 3225 Gil after defeating it. If you go back to the same square you can fight it repeatedly.

Hint: Invisible guard in castle

  • All platforms
  • code
In the first castle entered in the game, Castle Coneria, above Queen Jane's room is what appears to be a room with no one inside. Search around the room a bit, however, and you will realize that you can talk to someone although they are not there. After you rescue the princess, the message will change.

Hint: Early Airship

  • All platforms
  • code
After defeating Litch, fighting Astos, and getting the T.N.T to the dwarf in the cave, instead of going straight to the town to fight the vampire, sail east. Keep sailing until you get to the town on the far east, with the little port slightly away from the town. The port is on a peninsula and is hard to miss. Go to the town and talk to the elves in the circle to receive the Canoe. From there, level up somewhere until you are at level 13 or higher. Return to your ship and sail north until you see a river. Press the ship against the river to get into the canoe. Follow the river. When you follow the right path, you will end up at the Ice Cave. Go through quickly and get the Floater. If you have a Black Mage with Warp, use it. Otherwise, get out after getting the Floater without dying. Take the Floater all the way to the south of that continent. Find the desert with a river near by. Use the river to get out of your ship and to the desert. Use the Floater and summon the Airship. Now that you have it, you can go north to the Dragon Isles. Just to the east of there is a castle. Land and go inside. Talk to the man there and follow the maze. Make sure you get everything found here, as there are some very useful items. Take the Rats Tail out after you get it. Take it to Bahamut and he will give you the Class Change.

Hint: Adamant location

  • All platforms
  • code
The location of the Adamant needed for Excalibur is in the tower in the sky -- you need the chime and the cube. Go in the tower and continue to the place with eight ways to travel. Go in the bottom left diagonal and fight the enemy that guards it. Open the treasure chest to get the Adamant.

Hint: Level up White Mages

  • All platforms
  • code
In Astos' Castle, the northwest castle, is a room with three treasure chests with Undeads guarding them. The two upper ones are Mummies. Use two Harm spells to wipe them out to get 150 to 300 experience, and 600 to 1200 experience for using just two spells. This is most useful immediately after getting the key from the elf prince.

Hint: Excalibur

  • All platforms
  • code
After you make your way through and kill Kary, fly with the airship to the waterfalls. Get the cube, then rescue the fairy for 50,000 gil. Then, talk to her at the town and receive Oxale. Go underwater to the submarine. Go up the stairs on the far left upper right corner and make your way through the stairs. You will finally get to a room filled with smaller rooms and mermaids. Get all the boxes, then go to the top of the screen. Make your way to the left. There is a small passageway that leads across the room to the one room you could not get to earlier. Enter it and check the chest. You will find the Slab. Take it to the doctor in the town that was ravaged by the vampire. He will tell you a language. Go to the town he indicates, and talk to the people there until you get the Chime. Take the chime to the tower in the desert. You can now get in without having to kill Karken. Go through and get everything in all the boxes, including the Adamantite on the higher levels. Take it to the dwarven smith. He will create Excalibur, the second strongest weapon in the game. Note: Only a fighter can use it.