Offering the ultimate compilation of the FF IV saga, Final Fantasy IV Complete Collection offers Final Fantasy IV and its sequel The After Years into one package. A cast of unforgettable characters fight through one of the grandest stories ever told with stunning new graphics, a re-arranged, award-winning soundtrack, and bonus game features that provide the absolute FINAL FANTASY IV experience. In Final Fantasy IV the kingdom of Baron begins employing unprovoked force to seize powerful crystals from peaceful nations. The dark knight Cecil – Lord Captain of Baron’s elite force, the Red Wings – is ordered by his king to obtain the Crystals, but soon begins to question the monarch's motives. Enraged, the king accuses him of disloyalty, strips Cecil of his command, and sends him off to slay a mysterious beast that lurks in the nearby Valley of Mist. Cecil embarks on a fateful journey that will bring trials, betrayals, friendship, loss and self-discovery. Can Cecil open his eyes and become the man of honor that he must be? Final Fantasy IV: The After Years, unravel a mystery told through the intertwining stories of a familiar cast of characters, and complete the Final Fantasy IV experience.
Firstly, you'll need a Black Mage with you. Anyhow, inside the Lunar Ruins, during Cecil's trial, you will eventually get to fight Lunar Odin. At the start, use Slow on him. For the next few turns, focus on keeping your party alive. After Lunar Odin's sixth turn, on which he'll cast Holy, have your Black Mage cast a Thunder-based spell (Thunder, Thundara, or Thundaga) on Lunar Odin. With good timing, you'll hit Lunar Odin on the same turn as "Lightning courses through Odin!" appears on-screen. Assuming Lunar Odin is hit with the spell, it is an instant-KO.
The Developers' room is now renamed to the 1991 Dev Team Office.
To get there, reach the Underworld for the first time. After gaining access to the armory (after beating Golbez in the crystal room) go down to the Weapon/Armor room and go behind the pillar between the two shop desks. From there, go up, you'll then be in the Lali Ho Pub (another secret room). Then, go right to where there's a dark marking on the floor and progress right through the wall and down a stairway. You will now be at the 1991 Dev Team Office entrance, where you can talk to the developers of the original game, complete with their rank back when they worked on the game in 1991.
An eight floor dungeon containing weapons and armor for the party members you couldn't use for the final dungeon in the original. Once you unlock Party Switching and head back to Mysidia, you'll be informed of a new challenge at Mt. Ordeals. A scene will occur once you get there and the Cave of Trials will be accessable.
Beat the game once to unlock the Lunar Ruins. Inside there will be a trial for each of your characters but to unlock these you must beat the final boss with each character atleast once.
This takes advantage of Edward's auto-hide property when he is in critical status (low HP). First, berserk him, then take him down to critical (tornado works well). He should hide in his next available turn. However, he retains his berserk status, and in his next available turn, he'll reappear and attack again. He will still be berserked, but he'll also still be considered "hidden." That means that he'll constantly attack and never be able to be targetted, even by spells that should hit the entire party, as long as one other person is still alive (he can't hide if he is the only person left alive). On the negative side, it also means you can't heal him, even with party healing spells.
When Rydia returns as an adult she no longer has the ability to use white magic, so she can no longer use staffs (but still can use rods don't confuse the two) First off you must beat the game with her in your party and go to the lunar ruins and start her trial. When she is young again she has white magic again so you can equip her with staffs. Finish the trial with a staff equipped and even when she returns to an adult she will still have it on. But if you unequip it she will not be able to equip it unless you return to her trial in the lunar ruins. And now your black mage summoner has a white mage weapon.
Step 1: Un-equip all beserk status preventing items such as the Ribbon helmet from the party members you want beserked.
Step 2: Equip the Avenger sword on Kain (or Cecil).
Step 3: Enter a battle.
Step 4: For the Character you want beserked, watch his ATB. You need it to fill up just as Kain attacks. Once this happens, Kains berserk status will be copied to this character and he or she will now be berserked. (You can get your whole party berserked this way)
Step 5: Win the battle. Un-Equip Kains Avenger sword and equip on Kain any weapon you want. From now on until you restart the game, anytime Kains ATB fills up along side any of your other characters, they will be put in Beserk status, unless they are wearing a Ribbon.
Unlock additional chapters in The After Years (PSP version only):
|Kain's Tale - Return of the Dragoon||Finish Ceodore's Tale and any one other character tale|
|The Crystals - Planet Eater||Finish every other tale up to and including the Lunarians'|
|The Lunarians' Tale - The Blue Planet That Was||Finish every tale up to and including Kain's|