Faery: Legends of Avalon - Feature

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Browse Faery: Legends of Avalon Cheats

Achievements

Collector (15) You have collected 60 items of equipment distributed around the Faery worlds.
Discoverer (15) You have encountered all the Faery folk in all the worlds.
Emir (15) You have helped all the inhabitants of the City of Mirages.
Envoi of Oberon (15) The Isle of Faeries holds no secrets for you now.
Explorer (15) You have encountered all of Avalon's inhabitants and you have spoken with all of them.
Faery warrior (15) You have defeated the giant crab and his sidekicks in the dragons' cave.
Guide of souls (20) You have set the Flying Dutchman on its way and saved the magic in the world.
Head Hunter (20) You have fulfilled Oberon's first mission. You can now discover the other worlds.
Incorruptible (20) You have restored magic to the Tree World and saved its inhabitants from corruption.
Pirate (15) You have put an end to the troubles of the inhabitants of the Flying Dutchman.
Spirit of the Forests (15) All inhabitants of the Tree World are now at peace thanks to your intervention.
Spirits' friend (20) You have brought water to the sacred Scarabaeid and found its true path.

Trophies

Collector (15) You have collected 60 items of equipment distributed around the Faery worlds.
Discoverer (15) You have encountered all the Faery folk in all the worlds.
Emir (15) You have helped all the inhabitants of the City of Mirages.
Envoi of Oberon (15) The Isle of Faeries holds no secrets for you now.
Explorer (15) You have encountered all of Avalon's inhabitants and you have spoken with all of them.
Faery warrior (15) You have defeated the giant crab and his sidekicks in the dragons' cave.
Guide of souls (20) You have set the Flying Dutchman on its way and saved the magic in the world.
Head Hunter (20) You have fulfilled Oberon's first mission. You can now discover the other worlds.
Incorruptible (20) You have restored magic to the Tree World and saved its inhabitants from corruption.
Pirate (15) You have put an end to the troubles of the inhabitants of the Flying Dutchman.
Spirit of the Forests (15) All inhabitants of the Tree World are now at peace thanks to your intervention.
Spirits' friend (20) You have brought water to the sacred Scarabaeid and found its true path.