You are the controller and the hero. Powered exclusively by Kinect™ for Xbox 360®, “Fable: The Journey” is a whole new way to experience the deep storyline, heart-pounding action and picturesque world of Albion that fans have come to know and love about the “Fable” franchise. From the new firstperson perspective of Gabriel, a young dweller who has lost his tribe, you will come to the aid of the ailing and mysterious Theresa, who thrusts you into an action-packed adventure full of dangerous enemies, hair-raising chases and humorous characters. As you traverse through dangerous lands with your horse by your side, you will learn to master magic as a deadly weapon, defend yourself in combat and solve puzzles on your journey to becoming a hero. “Fable: The Journey” is inspired by the action-packed and critically acclaimed “Fable” franchise that has captivated audiences worldwide since 2004 and sold more than 10 million copies.
The Fable series has been in need for a good game again. Granted, Fable III was very good at what it set out to do, but then Lionhead Studios thought that a multiplayer beat-em-up, Fable Heroes, would be an ideal entry while we waited for the next chapter. Needless to say, it wasn't. But now Fable: The Journey has arrived, exclusively for use with the Xbox 360's Kinect device, and while the use of motion gaming may be questionable for a series such as this (what's next, Halo mini-games?), Lionhead at the very least makes it serviceable – which is more than we can say for a bunch of Kinect stuff these days. The game takes place years after Fable III. After that hero's disappearance, Albion has fallen into ruin, and long-time series... Read Review