El Shaddai: Ascension of the Metatron - Feature

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El Shaddai: Ascension of the Metatron Boxart

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Game Summary

Developed by a hugely-talented, Tokyo-based team headed by the legendary Sawaki Takeyasu (Devil May Cry) and Masato Kimura (Okami, Viewtiful Joe) El Shaddai: Ascension of the Metatron, draws players into a rich storyline inspired by events in the Old Testament's apocryphal 'Book of Enoch.' In the game, players take on the role of Enoch and must harness his natural combat skills to master a range of powerful and Heavenly weapons under the guidance of the watchful Archangels. Only then will he be able to deliver the souls of the Fallen Angels and spare the world from a great flood ordered by Heaven.

El Shaddai: Ascension of the Metatron Review

If there is one game I remember blowing me away with its art style from the minute I booted it up, it was Okami on the PS2. The gorgeous watercolor aesthetic, coupled with bringing beauty back to a dying world, left me speechless. El Shaddai: Ascension of the Metatron reignited these feelings and managed to keep on doing it throughout the entire game. You see, El Shaddai isn't just a typical third-person action game, but rather an experience that manages to blend art with some truly simplistic yet rewarding gameplay. The story revolves around Enoch and his quest to find and take down seven fallen angels as mandated by heaven. The fallen angels have their minds set on enslaving humanity, and it's up to Enoch, with the help from his guardian angel Lucifel, to ensure the... Read Review

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