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Earthworm Jim 2 - Feature

Earthworm Jim 2

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The Aging of the NES Generation

Video games have been around as we know them for close to four decades. In that period of time, we have watched the world of games transform more quickly than any other medium that has preceded it. We went from arcades to the home, 2D to 3D, buttons to touch screen, and tactile to motion control. Game design has rapidly evolved from simply shooting pixelated objects for the high score to puzzle solving and emotionally charged decision making, but one thing that never seems to change is the appeal of nostalgia. Gaming is old enough now that we have several generations of people who have proudly used either a joystick, paddle, d-Pad, analog stick, or motion controller, and it seems that every one of them is determined to recapture their childhood memories in a bottle. And publishers, it seems, are more than willing to cash in. Read More

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Earthworm Jim HD Coming to European PSN This Week

The European PlayStation Blog confirmed today that Gameloft will finally release the PS3 version of Earthworm Jim HD this week. That is the only region for which a release date has been confirmed. The enhanced edition of the first 16-bit game will come to the European PlayStation Network on July 28th for €9.99/£7.99. That's about $13, but the Xbox Live Arcade version is 800 points which would equate to $10 when the game finally does come to North American PSN. Earthworm Jim HD features re-drawn 2D graphics, three new levels, and fifteen levels of four-player co-op. Read More

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Nintendo Download - 12/14/09 - 11 New Downloads Blast Their Way to Nintendo Systems

It's kind of funny the turnaround the Virtual Console has had this year. It started off a bit slow, with a rumor even emerging after a few no-shows that Nintendo would be discontinuing the service. But now, we're getting some pretty good stuff. Case in point, today's two offerings. Not only are we getting Blaster Master for the NES, which for many people could have carried the day on its own, but another underground hero emerges in Earthworm Jim 2 for the SEGA Genesis. And of course, there are plenty of other more contemporary releases on WiiWare and DSiWare alike. You can find all the details in the press release after the cut. Read More

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Wii-kly Update: Earthworm Jim, Strong Bad 3, and Art Style: ROTOHEX

At long last, Earthworm Jim is available for download! Plus, it looks like Strong Bad has managed his third new episode in the time it took Jim to get his one old game on the service. All this, plus another Art Style game:WiiWare Strong Bad Episode 3: Baddest of the Bands (Telltale Games, 1 player, Rated E10+ for Everyone 10 and Older - Alcohol Reference, Crude Humor, Mild Cartoon Violence, Mild Suggestive Themes, 1,000 Wii Points): Rock and roll! Hurting for cash, Strong Bad sets out to dominate the "Battle Royale of the Bands." Can he rule the stage and win the big prize? Or will he be drowned out by the competition? Find out in this high-voltage episode. Art Style: ROTOHEXâ„¢ (Nintendo, 1-2 players, Rated E for Everyone, 600 Wii Points): Use colored triangular panels to create a vibrant mosaic of stained glass in Art Style: ROTOHEX. As triangles fall from the top of the screen, rotate them to group six panels of the same color and create a matching hexagon, or HEX. Once the HEX has been formed, it will disappear, allowing the existing panels to shift and more panels to fill the playing field. A clear cut goal and two different styles of intuitive controls allow you to focus solely on the game play -- which is vital, as the playing field will be full of panels before you know it. With multiple modes (unlock more as you progress further in SOLO mode), special item panels at your disposal, and the ability to play cooperatively or competitively with a friend, there will always be another HEX to create. Virtual Console Earthworm Jim (Sega Genesis, 1 player, Rated E for Everyone - Animated Violence, 800 Wii Points): Jim was an ordinary earthworm who did very earthworm-like things, such as flee from crows and eat dirt. One day, during an outer space fight, a suit drops to Earth and falls around Jim. It mutates him into a large and intelligent (at least by earthworm standards) superhero. Play as Jim in this Sega Genesis classic. When Jim learns of the evil plans of Psy-Crow and Queen Slug-for-a-Butt, he decides to rescue Princess What's-Her-Name. Run, gun, swing on hooks by your head and launch cows at the interesting characters you meet along the way, such as Major Mucus, Chuck and Fifi, Evil the Cat, and Bob the Killer Goldfish.Too bad it's only one Virtual Console release this week, but then, it is Earthworm Jim... Read More

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Consoles Costing Everyone Dearly-- Except Nintendo

Dave Perry, industry veteran known best for his work at Shiny Entertainment (on such games as Enter the Matrix and Earthworm Jim), gave a keynote at the Games Convention in Leipzig, Germany, where he discussed the industry and the amount of money lost by console manufacturers, thanks to statistics from DFC Research.Of course, videogame manufacturers typically follow the Gillette razor blade model and sell their hardware at a loss (at least for the first few years) only to recoup the costs on software. (Nintendo's Wii is an exception -- it's estimated that even out of the gate Nintendo has already been making $40 per console). But Sony's PS2, the best selling videogame console of all time, was making a healthy profit on each unit sold as of a few years ago. Seemingly all of that went to fund the PS3 hardware that Sony has been selling -- and for the foreseeable future will continue to sell -- at a loss. (Some estimates at one point put it at $260 per console, though manufacturing costs have steadily come down in the past year). Perry didn't use this point to take any particular stance on this console race -- though he did state that DFC Intelligence puts the Wii as the victor this generation, with the PS3 coming in first in terms of overall software sales -- but he did want to point out the extreme investment Sony is making in its hardware this generation. He (and DFC) predict Sony will extend this generation even longer than the PS2's because of this (making Sony's claims of 10-year life cycle a real possibility). Of course, the Xbox 360, especially considering its $1 billion in replacement costs for faulty hardware, has likely cost Microsoft just as much, if not more. But Microsoft's entire foray into the videogame business has been a costly multi-billion dollar investment (Microsoft lost $4 billion on its original Xbox alone), whereas Sony's games division has only recently been forced to spend so heavily to hold on to its status in the games market (and to force the adoption of an HD media standard). -- 1up.comIt is not a phenomenon unique to this generation, however; Microsoft sank $4 billion into the original Xbox, while Sony's superstar PlayStation 2 cost the company quite a bit of money in its first few years. But with Sony playing for a ten-year lifecycle, they may yet break even when all is said and done. That is, until the bills come in for the PlayStation 4. Read More