During the day, players will traverse an expansive urban environment overrun by a vicious outbreak, scavenging the world for supplies and crafting weapons to defend against the growing infected population. At night, the hunter becomes the hunted, as the infected become aggressive and more dangerous. Most frightening are the predators which only appear after sundown. Players must use everything in their power to survive until the morning's first light.
As you’re probably well-aware, based on the lack of reviews, codes for Dying Light went out a little late. To that end, the game’s release today has been met with some skepticism, and rightfully so considering the mixed reviews of Techland’s other zombie-centric, action FPS Dead Island. But where Dead Island failed, for me at least, Dying Light seems to fix. Keep in mind, this is a Review in Progress. My thoughts here are just initial impressions based on the early portions of the game I’ve played. Check back later this week for a full review. There’s kind of a story, but it doesn’t really matter Dying Light is a post-apocalyptic zombie game. In it, you play as an undercover operative named Kyle Crane who’s dropped into the... Read Review