Dungeons & Dragons: Chronicles of Mystara - Feature

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Dungeons & Dragons: Chronicles of Mystara Review

Back in the mid 90s, there was genuine concern among gamers that 2D games were going to die out forever, replaced permanently by 3D games like Mario 64, Tekken, and Crash Bandicoot. Today that notion is a bit absurd, as 2D games peacefully coexist among the most graphically impressive 3D experiences ever made. Between digital marketplaces, mobile games, and a surge of indie developers, 2D gaming is here to stay. But in 1996, the death of 2D was a genuine concern. Playing Dungeons & Dragons: Chronicles of Mystara, a collection of Capcom’s 2D D&D brawlers Tower of Doom (1993) and Shadow over Mystara (1996), I can’t help but transport myself back to that time. 2D beat ‘em up games like Final Fight and Streets of Rage had run their course by then, and the... Read Review

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