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Screenshot - 848440

Weekly Wrap-Up 9/23/11

Another week, another round of reviews, previews, and editorial content right here on GameZone. Check out all of the latest features of the past week Read More

DiRT 3 Screenshot - 866815

Dirt 3

It's sometimes easy to dilute a racing game to its basic core. Gran Turismo and Forza can be reduced to a "gas, break, and turn" concept, for example Read More


Valve Wants Next Half-Life Game To Be Scarier

Valve's Gabe Newell, in an interview with Edge Magazine, said that he wants the next game in the Half-Life series to scare people. "I feel like we've gotten away from genuinely scaring the player more than I'd like, and it's something we need to think about, in addition to broadening the emotional palette we can draw on." The Half-Life series has always featured it's heavy share of terrifying areas and sequences. In Half-Life 2, Gordon Freeman had to venture into the abandoned town of Ravenholm. Set in the deepest of night, the level echoed with the noise of Headcrab Zombies moaning in terror, and the place was infested with them. The Combine had shelled the town with missiles loaded with Headcrabs in order to destroy a refugee colony that had settled in the village, and the resulting horror-filled landscape offered gamers a tense, terrifying journey where ammo seemed to be increasingly rare and the zombies became more and more frightening the deeper into the village that Freeman explored. Hit the break for more. Read More


Media: Sonic & SEGA All-Stars Racing - Vids, Screens, DLC Sooner Than Later, No All-Star Moves Onlin

Along with a few other items of interest today, we're starting off with a few videos from GameTrailers for Sonic & SEGA All-Stars Racing. First up, Avatar racing action in Tokyo-To and the House of the Dead: Video Games | Sonic & Sega All-Stars Racing | Avatar GameplayXBox 360 | Playstation 3 | Nintendo Wii Personally, I think I prefer the Miis' car. But, if the game lets me keep my Avatar's hat while he races, I'll be quite happy with this one. Read More


Media: Sonic & SEGA All-Stars Racing - New Opening, Gameplay, Drifting/Snaking, Demo Difficulty

Yesterday saw the release of the Sonic & SEGA All-Stars Racing (ASR) demo on Xbox LIVE, but some people may be having some difficulty with it. The reason for this, as the Sonic City Blognik explains, is that the demo went out with the settings on "Advanced." So if you find you're having a rough time, try adjusting that. Despite the difficulty setting snafu, the one thing you've probably been able to see is the new opening-- that is, unless you're not an Xbox LIVE Gold member. Silvers have to wait until next week to get the demo, but at least you can check out the opening with many of the more recently-announced characters here: As for PlayStation 3 owners who want in, the Blognik adds "there will be more opportunities to play test the game coming. *HINT**HINT* ;)" And those worried that the lack of an exclusive Banjo equivalent will lead to only Sonic being playable? Don't sweat it, as there will be another character selected instead... we just don't know who. Read More


Sonic & SEGA All-Stars Racing Began with Sonic Running

For whatever reason, when the topic of Sonic & SEGA All-Stars Racing comes up, the question that seems to inevitably get asked is why Sonic is driving a car instead of running. And while that would seem to be against the very spirit of a vehicle race, and is akin to asking why Bo Jackson didn't just use a baseball bat to send a football to the other end of the field back in the day, it so happens that Sonic was originally on foot when Sumo Digital began developing the game. Executive Producer Steve Lycett has made a blog post on the Sonic City Blognik which introduces the company to those who aren't familiar with it (and the fact it's not actually Japanese), and goes into how things started with All-Stars Racing once they had finished Superstars Tennis. Read More


EA Reveals Need for Speed 2009 Rebirth with New Genres

Electronic Arts has revealed today that they have plans for the Need for Speed franchise in 2009... big plans. This Fall, EA will be releasing three Need for Speed titles across the entire spectrum of platforms, including a PC-specific title in Need for Speed World Online. For the Xbox 360, PlayStation 3, PSP, and PC (again), there will be Need for Speed SHIFT, while Need for Speed NITRO will come exclusively to Nintendo's two platforms, the Wii and DS. Read More


Skate It - WII - Review

If you play games frequently, theres no doubt you crave a challenge. Though we all hate games that are frustrating or difficult to comprehend, there Read More


inFAMOUS - PS3 - Preview

E3 2008 Preview For years Sucker Punch Studios was known as the development team behind Sly Cooper, the successful video-game franchise that appeared Read More