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Dragon Age Legends - Feature

Dragon Age Legends

Dragon Age Legends Boxart

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  • Publisher(s): EA
  • Release Date(s): TBA
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Weekly Round-Up: 3D Without the Glasses, Two Worlds 2, BioShock Infinite, and So Much More!

This week is full of exciting news, folks. Our own Jeff Grub produced an excellent video that explains just how Nintendo managed to produce 3D effects on the 3DS without the need for dorky glasses. It not only was a huge hit here on our site but was picked up by Kotaku, Joystiq, and pretty much every major blog out there. A big win for us, Jeff, and of course, our readers because that means we're creating the type of content that people across the net appreciate. You, obviously, know we always do, but it's nice to get that extra bit of recognition from the big fish in the pond, no?  Beyond Jeff's video, we have Mike Rougeau's awesome two-part interview with Jake DiGennaro on the upcoming RPG Two Worlds 2, we have reviews of Singularity, Red Dead Redemption's Legends and Killers DLC, and Madden NFL 11. And, of course, we have all the news that's worth covering this week in gaming. (There's this little thing called BioShock Infinite that looks pretty cool.) Hit the jump to catch up on this week's news in a heartbeat with our Weekly Round-Up! Read More

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Uncharted 2 Dominates GDC Awards

Last night the stars came out for the 10th Annual Game Developers Choice Awards and Nathan Drake continued his awards season dominance. After winning nearly everyting at the DICE Awards, Uncharted 2 cleaned house at the GDC Awards, taking home five trophies. Hit the jump to see the full list of nominees and winners. Read More

original

EA Plans More Aggressive Marketing for Dragon Age & Brütal Legend, Teams Latter with Dethklok & Mast

Last year, Electronic Arts brought to the table two very strong contenders for the holiday sales rush of video games, Dead Space and Mirror's Edge. However, neither performed to the expectations held by the company for fiscal '09. At their fiscal first-quarter conference, EA noted that the two titles didn't do as well because they "managed to put these [games] right on top of some very strong competitive launches." Furthermore, they were reportedly "less than pleased" with the marketing execution. And that's one amateur-hour mistake which they vow will not be repeated. Read More