Divinity II: Ego Draconis - Feature

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Game Summary

Divinity II: Ego Draconis is a single player role-playing game (RPG) and third game in the Divinity series. Divinity II features a classless character system, designed to allow ultimate flexibility to any created character with the right level and distribution of experience points. Also featured are a choice-based storyline, the ability to fight in human and dragon form, control of composite creatures formed from parts of defeated enemies and powerful strongholds called Battle Towers that can be transported to in time of need.

Divinity II: Ego Draconis Review

Given the similarity in titles, it would be easy to assume that Ego Draconis is little more than an effort to capitalize on Bioware’s recent opus, Dragon Age: Origins. While both are role-playing games in a fantasy setting, it may surprise people to learn just how richly-laden the world of Rivellon is; much of it actually looks even better than Fereldan. Divinity II was not devised as some kind of afterthought. Just a few hours in, it becomes readily apparent how much thought and care went into this experience, one which easily surpasses its cult-classic predecessors. You may roll your eyes at the notion of having to deal with a villain named Damian, but this RPG offers far more than the usual fantasy clichés. In Divinity II, the player makes the ironic transformation... Read Review

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