Dino Crisis 2 - Feature

Dino Crisis 2: Cheats, Guides, and Help Discussions

Dino Crisis 2 Boxart

Game Details

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  • Available on PC
  • For fans of Action
  • Release Date(s): TBA
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Browse Dino Crisis 2 Cheats

Unlimited Health

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Pause the game press and hold L1, L2, R1, R2, and press Right, Up, Down, Left, Select, Triangle

All Ammo

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hold l1 l2 r1 r2 then press x 10 times and square 8 times

General

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Finish the game three times on the easy you will get unlimited ammo Finish the game once You get 2 new outfits for Regina Finish the game once You get 2 new outfits for Regina Finish the game under 5 hours without using a continue You can play Operation Wipeout

Game Shark Codes

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Clear Time is 0:00:00 800C14C40000 800C14C60000 Enable All Maps 500006020000 800C15d0ffff Enable Costume Change D00C1CF40001 800C1CF4000F D00C7C420003 800C7C420503 Extra Missions (Press R1+R2) D00B1418000A 800C7C420403 Have Custom Shotgun, Handgun and Grenade Guns 800c15a80510 Haven't Saved 300C14C30000 Inf. Grenade Ammo 2nd Position 800c18d09618 Inf. Large Med Paks 3rd Pos. 800c18d4961e Inf. Shotgun Ammo 1st Position 800c18cc9610 Infinite Health 800b957404b0 Infinite Time 800480CA2400 Mod Chip Disable Code d014957e1040 8014957e1000 Press L1 for Attack Of The 40 Foot Woman Mode d00b14180004 800b95002f00 d00b14180004 800b95042f00 d00b14180004 800b95082f00 Press Select for Meat Beard Mode d00b14180100 800b95006000 d00b14180100 800b95041000 d00b14180100 800b95086000 Press Select+L1 for Smurf Mode d00b14180104 800b95000700 d00b14180104 800b95040700 d00b14180104 800b95080700 Regina All Items 5000b0020000 800c15a4ffff Resus. Always In Material Storage Room 800c15300000 Save Anywhere D00B14180005 800B7A480007 Start W/ 150 Grenade Ammo 2nd Pos. d00bfd860300 800c18d09618 Start W/ 150 Large Med Paks 3rd Pos. d00bfd860300 800c18d4961e Start W/ 150 Shotgun Ammo 1st Pos. d00bfd860300 800c18cc9610 Start W/ Custom Shotgun, Handgun and Grenade Gun d00bfd860300 800c15a80510 Tons 'O Plugs 800C1B0000FF Used 0 Continues 300C14CA0005 Walk Thru Walls 800809162400 8008093a2400

Lose An Arm

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If you set the difficulty to hard, Regina will be able to punch dinosaurs if her weapon is knocked out of her hand. Punch too long though and the dinosaur will bite and rip off Regina's arm.

Get Every Gun

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Highlight "New Game" at the main menu, then press Y, Y, Y, T, T, T, T, T, T, L Trigger, L Trigger, L Trigger, R Trigger, R Trigger, R Trigger.
The following reveals the items found in each of the emergency boxes in the game, so you won't ever waste a plug on an E-Box that doesn't have what you need. Yellow E-Boxes (Med. supplies & ammo) Strategy Room(1): Med Pack M 1 Hemostat 1 Intensifier 1 Slag Bullets 5 Resuscitation 1 Control Room B3(1): Hemostat 2 An. Aid 2 Multiplier 1 Resuscitation 1 Hovercraft[Gail Ending](1): Slag Bullets 10 Recovery Aid 1 Underground Heliport[Ending 3](1): Med. Pack M 2 An. Aid 1 Recovery Aid 1 Resuscitation 1
This is the combination for the case in Stabilizer Experiment Room "1281"
This is the access code for 2nd computer in Stabilizer Design Room "0204"
Type in "705037" at the vault. It will open and reveal the card to Dr. Kirk's secret lab in the control room.
Here are the the two registration numbers you need for the ID Card: Mark Doyle: "57036" Dr. Kirk: "31415"
This is the combination for the safe in the Management Office: "0426"
This is the access code for the computer in the Parts Storage Area. "364204"
This is the ID number for Paul Baker: "59104"
The following reveals the items found in each of the emergency boxes in the game, so you won't ever waste a plug on an E-Box that doesn't have what you need. Red E-Boxes (Ammo) Elevator Hall(2): 9mm Parabellum 34 SG Bullets 10 Poison Dart 1 Intensifier 1 Main Hallway B1(1): 40S&W Bullets 18 Slag Bullets 10 SG Bullets 10 Poison Dart 1 Communication Room(1): 9mm Parabellum 17 SG Bullets 10 An. Aid 1 Multiplier 1 Control Room B3(3): Grenade Bullets 3 Heat Bullets 3 SG Bullets 5 An. Aid 1 Intensifier 1 Experiment Room Hall(2): Poison Dart 1 Slag Bullets 10 40S&W Bullets 18 An. Aid 1 Multiplier 1 Central Stairway(3): Poison Dart 1 Heat Bullets 3 Intensifier 2 Multiplier 1 An. Aid 2 Power Frequency Room(2): Heat Bullets 3 Grenade Bullets 3 Slag Bullets 10 An. Aid 3 Intensifier 1 Hovercraft Storage[Rick Ending](1): Intensifier 1 Multiplier 1 An. Aid 1

Secret Ending

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Having trouble finding the 3rd ending? If you've played through to the end and chosen both Rick's and Gail's choices, then here's the final ending you're looking for. Have a feeling you've been through the game without visiting a few doors? You have. Three, to be exact. If you want to find it, you can simply access one of the Level A doors after you've chosen Rick or Gail's decision. All of the unexplored level A doors lead to the same tunnel system. Simply follow it the secret heliport, then check your map and visit the red room. The red room will vary for each choice, so make sure to check.
This is the access code for Key Chips in Security Pass Room. "0392"
This is the access code for computer in Security Pass Room. "31415"
This is the access code for 1st computer in Stabilizer Design Room. "0367"
This is the ID number for John Doyle "57036"
This is the access code for the computer in the Library Room on floor B1 "3695"
1: Enter "HEAD" to open the Chief's Room door. 2: Back to Main Entrance. To unlock this door enter "NEWCOMER". 3: In B1 Hall, input "LABORATORY" to unlock the door. 4: Back to Computer room, insert your Key Card in the key card device. Regina will call Gail for help. After that, you have to use your DDK Disc and enter "ENERGY". 5: In Rest Station room, enter "WATERWAY" to unlock the door. 6: In the room were you enter the B2 chips 1 and 2, there is a DDK door. Unlock this door by entering "STABILIZER". 7: In the Parts Storage room there is also a door. Enter "DOCTORKIRK" to unlock this door.

Lounge Safe Combo

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The combo for the lounge on the 2nd floor is: "8159"

Fourth Outfit

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When you finish the game for the first time, Regina will get two new costumes (Battle type, and Army type). If you play through the game twice, you will get a 4th outfit for Regina to wear. It will change her into a cave girl. Almost as though SHE came from the portal. An extra bonus for getting this is that if CHECK her guns at your EQUIP menu, they will have turned to an ancient type weapons. They will still function like normal, though.
The following reveals the items found in each of the emergency boxes in the game, so you won't ever waste a plug on an E-Box that doesn't have what you need. Green E-Boxes (Medical Supplies) Conrol Room Hall(1): Hemostat 2 Med. Pack M 2 Rec. Aid 2 Resuscitation 2 Research Area Hall(1): Recovery Aid 1 Intensifier 2 Resuscitation 2 Experiment Room Hall(1): Resuscitation 1 Recovery Aid 1 Intensifier 1 Med. Pack M 2 Hemostat 2 Central Stairway(1): Hemostat 1 Intensifier 1 Recovery Aid 2 Resuscitation 1 Power Frequency Room(1): Resuscitation 1 Recovery Aid 4

Bonus Outfits

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If you beat the game in under 8 hours then you will get new costumes to wear as you play again.
This is the access code to unlock Gas Experiment room. "7248"
When you have seen all three endings to Dino Crisis ( you must play three separate games from start to finish). Regina not only starts with Grenade Gun in her arsenal, but she also has unlimited ammunition. Jackpot.
To unlock Operation Wipeout, beat the game in under 5 hours or save less then three times or don'r use any continues.
Complete the game with a time under 5:00:00.
You wanna buy a Dinosaur? All sales are final!! You'll need this much money to buy this dinosaur and use him in the Coliseum or the Dino Duel. Rick 100,000 Extinct Points Gail 100,000 Extinct Points Tank 120,000 Extinct Points Oviraptor 150,000 Extinct Points Velociraptor 150,000 Extinct Points Inostrancevia 160,000 Extinct Points Allosaurus 180,000 Extinct Points Tyrannosaurus Rex 150,000 Extinct Points Triceratops 200,000 Extinct Points Compsognathus 250,000 Extinct Points

Unlimited Ammo

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Complete the game and collect all 11 Dino files. Once you've done that you can see the EPS Platinum card at the Save Screen. Now the next time you play the game you'll have . No longer will you have buy ammo or magazines.
In Hard Mode the Triceratops and the Compsagnathus become available once you've purchased all the other dinosaurs for Dino Duel and Dino Coliseum.

Stun Bomb

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When in the tank press Circle and you will slow down the T-rex.
Complete the game one time to unlock the Dino Coliseum. Here you can fight against all of the dinosaurs found in the game in a coliseum style pit fighting.

Invincibility

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During the game, hold L1, L2, R1, R2, & quickly press Triangle, Triangle, Square, X, Circle, & the character will say, "Yeah". Then you will be safe from all forms of damage in the game.
Complete the game and collect all 11 Dino files. Once you've done that you can see the EPS Platinum card at the Save Screen. Now the next time you play the game you'll have Unlimited Ammo, meaning that no longer will you have buy ammo or magazines.

Unlock Dino Duel

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After you purchase Rick, Gail and the Tank for the Extra Crisis games at the player Entry screen, you will get a new row of dinosaurs you can choose from. Use your Extinct points to buy dinosaurs and fight them in Dino Duel. You'll need this much money to buy this dinosaur and use him in the Coliseum or the Dino Duel. Rick 100,000 Extinct Points Gail 100,000 Extinct Points Tank 120,000 Extinct Points Oviraptor 150,000 Extinct Points Velociraptor 150,000 Extinct Points Inostrancevia 160,000 Extinct Points Allosaurus 180,000 Extinct Points Tyrannosaurus Rex 150,000 Extinct Points Triceratops 200,000 Extinct Points Compsognathus 250,000 Extinct Points

Alternate costumes

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Successfully complete the game to unlock the Army and Battle costumes for Regina. Successfully complete the game a second time to unlock the Ancient (caveman) costume.

Grenade gun

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Successfully complete the game three times and unlock all three endings. Regina can start a game with the grenade gun with unlimited ammunition.
Successfully complete the game with a time under 5:00:00.
When at the part of the game where this sound is heard after pushing the shelf, enter "367204" as a code.

Hint: Shutters

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Since the dinos can not pass through a shutter, use them to your advantage. Close each shutter after you pass them. This way, if a dino appears in that particular area, you can not be attacked (unless, of course, you are on the same side as the dino).

Hint: Save ammo

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There are some areas that you will only pass through once or twice in the entire game. Killing the dinos in these areas is pointless; more importantly, it is a waste of ammo. Use the weakest tranquilizer dart on it/them, and move on. This way, the bullets/shells/slugs/grenades are available when you need them. Once you get unlimited grenades (by completing the game three times under the normal difficulty setting), you can kill those dinos, without wasting ammo.
When at a puzzle, before changing it, around push the button. Nothing will happen, but if you watch the colored lights they will turn on in the order needed to solve the puzzle.
Before leaving the jungle, you can retrieve the card from the shallow stream. This way you will not have to make a return trip after finding out that it is needed.
It is possible to get Ending 3 after agreeing with Gail. When the game prompts you to agree with Rick or Gail at the end of the game, choose Gail's decision to go after Dr Kirk. After the intermission sequence, go out the main door of the room. Go across the room to the double doors that lead to the Central Stairway. Once in the Central Stairway, if you have the infinite grenade gun, kill the two dinos in the room. If you are low on ammo and do not have the infinite grenade gun, try to run around them and not get hit. Go all the way to the end of the hallway to the Security Level A door. Go through that door, which leads to the Port Transport Passageway. Get on the slider and go across to the other side. When you get there, get off of the slider and go through the large sliding door to the Heliport Transport Passageway. Get onto the new slider and go across to the other side of this area. When you arrive, you should see a large door in the middle of the wall in front of you and a small Security Level A door to the right of it. That door leads to the Underground Heliport. Enter the Underground Heliport through the Security Level A door as the Large one will not open. Walk forward until you see a sequence that shows the helicopter. When you regain control of Regina, exit the Underground Heliport. Go back across the slider closest to the Underground Heliport. When you arrive back at the other side, do not go through the large sliding door to your right. Go through the large door in front of you. The room you enter is the Transport Passageway, not the Port Transport Passageway. Be careful, as a dino will attack you. Kill the dino, then walk forward until you reach the Security Level A door that is on the right of the screen. Enter through that door, which leads to the Special Weapons Storage. You will find Gail and Dr.Kirk. The intermission sequence will take you back to the Underground Heliport. When it completes, go back out the door to the Heliport Transport Passageway. After that intermission sequence, kill the T-Rex. When he is defeated, Ending 3 will play and you have successfully viewed it without agreeing with Rick.
To easily kill the T-Rex without the rocket launcher, during the final fight take out your shotgun. Arm the custom parts to it. Once done, blast away at his head. He should be defeated in about five to ten shots.

Hint: Ending 4

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When you have to decide between Gail's way or Rick's way for the final time, choose Rick's way. Then, use the scanner to find dr. Kirk. Go after him. This leads to the fourth and final ending. Everyone will still be alive except Cooper and you do not have the third energy data disc.