Diddy Kong Racing DS - Feature

Diddy Kong Racing DS

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Rare Still Open to DS Development

It is a rare thing to see a developer owned by one of the major platform holders creating games for another major platform holder, but in the case of Microsoft's Twycross-based studio, it is also a Rare thing. Since being acquired by Microsoft, Rare had returned to their old Nintendo stomping grounds on the DS with Diddy Kong Racing DS, a remake of one of their Nintendo 64 titles, and Viva Pinata: Pocket Paradise, an original title. Since then, they have had nothing announced for further development on Nintendo's dual-screened handheld, but that doesn't mean one should count them out just yet. Read More


Media: Everybody's Super Sonic Racing with Sonic & SEGA All-Stars Racing

SEGA is a very weird, wild drug. With so many of their games, it makes one want to swear them off for good, but then you see what they're cooking up next, and it's hard not to get into a state of mind where you're all "Aww, okay... we'll give you one more chance!" Hence, Sonic & SEGA All-Stars Racing. It's not new territory for Sonic, as anyone who remembers Sonic Drift can attest, and it seems to be a sort of follow-up to the theme of SEGA Superstars Tennis, as it will be featuring SEGA characters from outside the Sonic franchise, as well as within. Sonic, Tails, Eggman, Amy Rose (in a vehicle similar to her Sonic R car), AiAi, and Amigo are the only five named so far, but I wouldn't be surprised if we see a roster similar to Superstars Tennis by the time it hits shelves. Check out the following trailer to get a taste of what's in store: " Video Games | Sonic & Sega All-Stars Racing | European Debut TrailerXBox 360 | Playstation 3 | Nintendo Wii ...huh. They didn't focus much on the "All-Stars," did they? Hit the jump for the press release, images from our gallery, and more insight. Read More


Rare Pulls Out of Handheld Market, at Least for Now

As competitors go, few in the industry get along quite as well as Microsoft and Nintendo seem to, perhaps owing in part to the fact they're practically neighbors here in North America. Hence why Rare has managed to produce fare for Nintendo's handhelds, even long after having been purchased by Microsoft. After all, you'd never expect to see Mario or Master Chief on the PSP, would you? However, it seems that the time of seeing Rare's wares on Nintendo handhelds is at an end -- at least, for the moment. Read More


More Rare Revivals? 'At the Moment, Probably Not'

Rare has noticably been reviving a lot of its classic franchises lately. Aside from new IP Viva Pinata, they remade Conker for the original Xbox, launched the 360 with Perfect Dark Zero, are reviving Banjo-Kazooie with Nuts & Bolts, and are even bringing the original N64 game to the Xbox Live Arcade, where it will join Jetpac Refuelled. Oh, and almost forgot Diddy Kong Racing DS. And of course, they wanted to do Goldeneye, but the less said of that, the better. Now, with rumors rumbling about a new Killer Instinct, it seems pretty likely we'll see more Rare revivals, right?"At the moment, probably not," was Miller's reply, when asked whether Rare was planning any more IP revivals. "We've always got to have a reasons to revive a franchise, we don't do games just for the sake of them. We've got to have some valid reasons." ... Still, Miller did offer a small glimmer of hope for long term Rare fans. "We never say never," she added. "Who knows [what will happen] in the future?" -- 360 GamerThat leaves us to wonder what the rumored announcement for next week will entail. Some Rare titles I'd like to see revived: Wizards & Warriors and Battletoads (arcade, not NES). Then again, given what they were going to do to Battletoads, maybe not. Read More


Rare: Microsoft Sees DS as "Very Viable"

When Eurogamer went to Rare's studios to try the new Viva Piñata: Pocket Party for the Nintendo DS, the UK studio revealed that Microsoft, which may come as a surprise to some, sees their rival's handheld as "a very viable platform," according to engineer Joe Humfrey. This of course helps to explain the ongoing supply of Rare-created titles, including Diddy Kong Racing, for the handheld since being acquired by Microsoft six years ago. Now, with Viva Piñata, it is of greater interest to the corporate giant to see the property on Nintendo's two-screened moneymaker. "They put the Viva Piñata franchise on TV to reach a broad audience, they put it on PC to reach a different broad audience, and they're doing the same thing with the DS," Humfrey said. "They're trying to widen the audience of the franchise, basically." Read More