Dead or Alive 5 marries its signature fighting style with MMA fighting techniques to deliver a major kick for players new and old. Visually striking scenes from around the world blended with a hard-hitting cast puts players in the roles of the cast of Dead or Alive fighters once again. In DoA 5, stages act not only as visual backdrops to accompany a fight but instead play to a fighter's strengths. As a fight progresses, the backdrop will change and interact with players. Skilled fighters will be able to utilize these dynamic stages to execute hard hitting blows, pitting their opponents against new obstacles creating a unique experience that will leave you breathless. With each battle executing a new level of involvedness, the fighters themselves have become more complex in their design. In Dead or Alive 5 players will be able to feel more involved in the action as they see their fighters sweat as they exert more energy. Players can also kick up the competition in online multiplayer modes where fighters must learn to utilize their strength and weaknesses to K.O. challengers.
Now that Itagaki and most of his crucial team members have departed the company, we were wondering just what the remaining folks at Team Ninja would be able to do with the Dead Or Alive franchise. In the past, Itagaki-san and his crew relied on heavily bouncing boob physics and the kind of fighting system that would send someone into a maddening frenzy if they didn't "get" the counters figured out just right. Apparently those who were left over decided to tinker with said formula, not making the focus so much on the boobs and instead relying on solid fighting action in general, where everyone could stand a fighting chance. On that note, Dead Or Alive 5 may not overwhelm you in the same way as, say, Tekken Tag Tournament 2, but this is easily one... Read Review