Cities: Skylines, a massive city simulator from the creators of the Cities in Motion series. Vast backdrops and maps provide players with countless ways to improve and expand their cities, building from humble beginnings up to beautiful, cloud-hugging structures and unique architectural marvels.
It’s hard not to look at Cities: Skylines and make the comparison to Electronic Arts’ SimCity. Even in the game’s trailers subtle references to some of SimCity’s failures were noticeable, even if not intended. It’s clear, from the second you boot up Cities: Skylines, that developer Colossal Order has modeled its game after SimCity. They didn’t stop at just creating a new city building simulation game, though; they improved upon it.To really appreciate what Colossal Order has created in Cities: Skylines, we must also be reminded of SimCity’s failures. For starters, the game works. It’s works on a fundamental level, and it works on a technical level. It’s a powerful, flexible game design that works as intended at launch. If... Read Review