Cities in Motion for PC
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Summary
Developed by Colossal Order Ltd, Cities in Motion sees players develop and operate their own public transport company building a travel network across Vienna, Helsinki, Berlin, and Amsterdam using more than 30 different modes of transport including buses, trams, subway trains and water buses. As each city develops and grows the player must continue to meet the ever changing transport needs of its commuters, while at the same time ensuring it remains as profitable as possible. Featuring an in-depth campaign mode made up of 12 scenarios along with an open ended sandbox mode, an advanced map editor that allows players to create their own cities, plus much more, Cities in Motion will challenge players to create the perfect public transport system that has no cancellations, no delays and where the passengers are always happy!
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Cities in Motion - Developer Diary #8 - Final Touches
About a month before the final release date, we released an open beta for Cities in Motion so as to offer players a sneak peek at the game and for ou
Cities in Motion Developer Diary #4 - The Visual Style
Get the scoop on Cities in Motions varying visual styles when playing in different cities.
Cities in Motion Developer Diary #3 - The Cities
Get introduced to the cities you will be providing public transportation for.
Cities in Motion Developer Diary #2 - The Vehicles
Get the inside scoop on the vehicles you will be managing.
Cities in Motion Developer Diary #1 - The Game
Get a glimpse on what Cities in Motion is all about.
Cities in Motion 'Trams'
Living out your transportation tycoon fantasy.
Cities in Motion - Developer Diary #5: The Hofburg Palace
Paradox Interactive has sent over the second of the series exclusive developer diaries in which they discuss the progress and development of Cities i






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John Doe