Child of Eden is a multi-sensory shooter that will send players diving into a kaleidoscopic matrix of synchronized music and mind-blowing visuals that will usher forth yet another landmark game experience from the mind of renowned game designer Tetsuya Mizuguchi, its creator. Child of Eden thrusts the player in the center of a battle to save Project Lumi, a mission to reproduce a human personality inside Eden, the archive of all human memories. As the project nears completion, the archive is invaded by an unknown virus. The player’s mission is to save Eden from the virus to restore hope and peace.
Back in the days of Sega Saturn, there was a great little game called Panzer Dragoon. This was a “rail” shooter, meaning the player essentially rode on a predetermined course, not unlike the rails of a rollercoaster. By reducing the complications of player movement---gaming consoles weren’t quite as powerful in those days---more resources could be devoted to frantic shooting action. Aside from the standard point-and-fire method, Panzer Dragoon boasted a very cool “lock on” firing feature, allowing multiple targets to be clicked before a wave of simultaneous devastation was unleashed. This seemingly simple touch caught on as the series continued to grow, and similar features were used in the “music” game Rez. Rez was a great title, as... Read Review