Centipede: Infestation is a shooter designed for play on the Nintendo Wii that combines aspects of run 'n gun shooting games like Smash TV and Geometry Wars with tower defense style objects to create a post-apocalyptic action experience that pays homage to the original Centipede, while bringing the brand into the 21st century. Features include: 20 weapons, 12 different power-ups, 13 bug types to battle and seven game environments filled with 40 stages and five boss battles. In Centipede: Infestation players take on the role of Max, the hero and bug slayer, who must defend Maisy, a girl whose gardens bring life back to the wasteland. Squash giant mutated centipedes, spiders, beetles, grubs, caterpillars, moths, and more. Lay waste to these mutated bugs with weapons such as machine guns, flame throwers, acid guns, rockets, and missiles among others as you use bodies of the dead bugs as defenses and power-ups like turret guns and barricades, or just crush them with your mighty stomp.
Developer WayForward seems to have a knack for creating nice, little retro-inspired titles and modernizing them enough to make them feel relevant. A Boy and His Blob, for example, is one of the most visually charming games on the Wii, and its gameplay is satisfying and challenging in a retro sort of way. I haven't played much from WayForward since that lovely 2009 puzzle platformer, but I was really interested to see how the developer would attempt to reinvent the Centipede franchise with Centipede: Infestation. The game stars a bug hunter named Max, who has made it his mission to eliminate giant bug after giant bug following a worldwide infestation. He runs into a girl named Maisy, and together, the duo sets out to eliminate bugs, discover several personal secrets, and find... Read Review