Initially set 25 years after the events of Castlevania: Lords of Shadow, Mirror of Fate will reveal the story of Gabriel's descendants, as they battle their own destiny in each era only to discover their true, shocking fate. Trevor Belmont, a knight of the Brotherhood of Light sets out to avenge the death of his mother, at the hands of his own father, who has now returned from years of exile to take up residence in a mysterious castle. What was once Gabriel Belmont now stands a powerful vampire called Dracula. Dracula has declared war upon the Brotherhood and thus the scene is set for a cataclysmic showdown between Father and Son!
As we wait with an utmost amount of patience for the long-awaited sequel to Castlevania: Lords of Shadow to arrive, we have a spin-off piece. Castlevania: Lords of Shadow - Mirror of Fate for the Nintendo 3DS is a game that ties into the storyline while delivering some aspects that will satisfy a great deal of you "classic" gamers who prefer the 2D style of Castlevania. Symphony of the Night II this isn't -- it hardly even qualifies in that regard -- but this is a good way to pass some time while you wait for details to emerge on that next big Konami thing. The game puts you in control of three different characters from the Castlevania lexicon -- classic hero Simon Belmont, his father Trevor, and Dracula's son Alucard -- as they each have their own battles... Read Review
|Staff Credits||Beat the game.|
Complete the game in order to unlock the mode.
Complete the game with 100% to unlock an extra cutscene.
Although the Daemon Lord Reborn is normally defeated by depleting its health and triggering a finishing sequence while it's stunned, an exploit allows the boss to be stunned as early as the beginning of the fight. To do this, wait until the Daemon Lord attacks and use the magnetic railing above to get to the opposite side in which it's facing. Make sure to give yourself enough distance from the boss so that it won't counterattack with its tail. Drop down, charge up the bat projectile, and time its release so that it collides with the Daemon Lord's sides as it turns around. If done correctly, the Daemon Lord will now be stunned and open for a finisher, of which normally isn't possible until several phases of the fight have passed. Although the following sequence will appear strange due to Alucard and the Daemon Lord clipping though objects that normally wouldn't be there, the scene will nonetheless conclude with the boss being defeated and the player being awarded with the Demonic Wings.