Bodycount blasts outrageous action and spectacular fire-fights from both barrels. In the game, players become ensnared in a clandestine global power struggle as a powerful combat asset with a green-light to eliminate enemies known only as "Targets" on behalf of the "Network". Equipped with a mouth-watering selection of contemporary weapons, players and opponents tear through destructible cover to execute explosive kills in a shreddable world where operatives are encouraged to leave no witnesses. Powered by the award-winning EGO Engine, all of this action is complimented by online multiplayer and co-operative game modes.
When you play a game called “Bodycount”, you should already know what to expect from the game. Bodycount lives up to its name; it is a fast-paced run-and-gun. It feels like a classic arcade shooter, and it stresses the player racking up a high kill count with stylized kills and combos. The game puts you in the shoes of—well, I’m not sure who. I was never given a name. All I know is that the main character is an asset to the network. You play the person that can make a difference in the world and settle disputes with a quick trigger finger and massive firepower. The story puts you in Africa, where you are working to end a Civil War by, from what I understand, killing both sides. I guess if everyone is dead then there is no one left to fight. Every level... Read Review