Set in 1912, BioShock Infinite introduces an entirely new narrative experience that lifts players out of the familiar confines of Rapture and rockets them to Columbia, an immense city in the sky. BioShock Infinite is currently planned for release during calendar 2012. Originally conceived as a floating symbol of American ideals at a time when the United States was emerging as a world power, Columbia is dispatched to distant shores with great fanfare by a captivated public. What begins as a brand new endeavor of hope turns drastically wrong as the city soon disappears into the clouds to whereabouts unknown. The player assumes the role of former Pinkerton agent Booker DeWitt, sent to the lost city to rescue Elizabeth, a young woman imprisoned there since childhood. He develops a relationship with Elizabeth, augmenting his abilities with hers so the pair may escape from a city that is literally falling from the sky. DeWitt must learn to fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harness the power of dozens of new weapons and abilities.
Wow. That's the first word that comes to mind when I think of BioShock Infinite. What Ken Levine and Irrational Games have done is bring the series full circle with a story that is meaningful, emotional and surprising. It's everything good about BioShock rolled into one game. There's so much love and care put into Infinite that you'll get lost in its world, characters and storyline. The story of BioShock Infinite is full of mystery. You play as Booker DeWitt, a former Pinkerton agent and US Cavalry member that has a past he has to atone for. To clear his debt, he has to travel to Columbia to get Elizabeth, a girl with special powers, locked in a tower and guarded by a giant mechanical bird. That's all I'm going to tell you about the story, because I loved... Read Review