BioShock Infinite 'Siren' revealed
Irrational Games kicks BioShock Infinite's creepiness up a notch with the Siren
Irrational Games kicks BioShock Infinite's creepiness up a notch with the Siren
The Bioshock movie comes to a standstill after losing its director
The third installment of our Heavy Hitters is presented by Ken Levine, Shawn Robertson, and Nate Wells of Irrational Games. Instead of brute force and heavy artillery, the Boys of Silence only use sound -- it's all they'll need to get your adrenaline flowing as you check your ammo and run for cover.
The fact that you can't see their face is what makes them so creepy...
Meet BioShock Infinite's second Heavy Hitter
If it's a great game, it will do great
Talking about BioShock Infinite's Move support is like 'talking about music'
Ken Levine and the developers at Irrational Games show off one of the heavy hitter enemies from BioShock Infinite
Get ready to battle a robotic George Washington with a gatling gun... yea... you read that correctly
The amazing sky-city of Columbia gets a release date