Banjo-Kazooie: Nuts & Bolts - Feature

Banjo-Kazooie: Nuts & Bolts

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Rare Celebrate Quarter-Century With Dull New Logo

What younger gamers might not know about UK developer Rare is that they've been around for a very long time. 25 years, in fact. As a result, they're celebrating as only a big company owned by Microsoft know how. By changing their logo. Whatever everyone might think of their new logo, there's no denying Rare's considerable contribution to the games industry. Hit the jump for a brief history lesson. Read More


New Free Mass Effect DLC Confirmed

BioWare just tweeted that new content will be added to Mass Effect 2 through the Cerberus Network as soon as this month. "Free in-game content in a couple weeks for those who have activated Cerberus Network" said BioWare's official Mass Effect 2 twitter. "Stay tuned for more details." This seems to further indicate that all future DLC for Mass Effect 2 will be distributed through the Cerberus Network – effectively making it all free after the initial purchase. This might not change much for PC users since the first Mass Effect's DLC was free on that platform, but this would be a loophole through Microsoft's mandatory for-pay system for Xbox 360 DLC. In other Mass Effect 2 news... Read More


Xbox 360's Platinum Hits Lineup Grows by Ten

Joystiq reports that Microsoft has updated their lineup of Platinum Hits titles for the Xbox 360. Joining the likes of Halo 3, Dead Rising, and Burnout Paradise are Fable II: Game of the Year Edition, Halo Wars, Left 4 Dead, The Orange Box, Ninja Gaiden II, Kung-Fu Panda, Sonic's Ultimate Genesis Collection, Sonic Unleashed, and even Banjo-Kazooie: Nuts & Bolts and 2006's Sonic the Hedgehog, apparently proving that yes, there actually are people who like those games. Read More


Banjo-Kazooie: Nuts & Bolts Now on Games on Demand for $19.99

The latest outing of the Rare-bear and his birdie buddy is now available on Xbox LIVE Games on Demand for a mere $19.99/£19.99 (unless you live in Japan). Since then, developer Rare has had some interesting things to say of the development on their Twitter, including that it is "Cheaper than retail! Somewhere." More amusing is this comment: "Nuts & Bolts hits Games On Demand and everyone starts calling it 'underrated' and 'awesome' as if it's unexpectedly died. Fickle urchins!" Following another tweet that said not to listen to the "urchins" and hailing it as a masterpiece, Rare said "Big love coming in for N&B from people all buying it again, probably." Perhaps there's something to be said about the right price for the right item making people happy. Read More


Uncharted 2 Doesn't Play Well with SDTVs?

It's no small secret that with high definition being the big thing with televisions right now, developers sometimes forget about the people who might own an Xbox 360 or PlayStation 3, but don't have the optimal viewing situation available for it. Games such as Burnout Paradise, Dead Rising, and Banjo Kazooie: Nuts & Bolts have presented problems to the crowd who hasn't upgraded for whatever reason (and in this economy, there are plenty), and it seems that Sony's biggest title of 2009, Uncharted 2: Among Thieves, may have the same issue. Read More


Media: Sonic & SEGA All-Stars Racing Officially Adds Banjo & Kazooie to the Mix

All-Star tipster John Marbury clued us in to the trailer below late yesterday, but today, SEGA and Rare have gone all-out in spilling the beans about the presence of bear-bird duo Banjo and Kazooie in Sonic & SEGA All-Stars Racing. And while we've been following the rumors for the past week or so, they still managed to throw us a curve. Check out the trailer to see: That's right; not only do you get Banjo in a Nuts 'n Bolts truck in the Xbox 360 version, but you can play as your Avatar in an Avacar (seriously, that's what they call it) as well! Finally, a real use for the guys, and it suits me fine, since I was never good enough to unlock my Mii in Mario Kart Wii. In addition, several new screens and art have been released and added to our gallery, which you can find below. Plus, there's a press release with the announcement. Still no word on whether there will be anything to balance this out on the other platforms, though, so right now, this looks like the one to get. Read More


Rumor: Banjo is Super Sonic Racing? Plus Other News

Via GoNintendo, the above piece of artwork comes from one Chris Lewis, who is said to be developing the box art and promotional materials for Sonic & SEGA All-Stars Racing. As you can see, there is an image of Banjo and Kazooie from Banjo-Kazooie: Nuts and Bolts on the back of the packshot, which was said to be a work in progress. Read More


Molyneux Wants to Help Rare "Have More of an Identity"

One would think that with his own studios at Lionhead, Fable creator Peter Molyneux would have all the room he needs to flex his creative muscles. However, following his recent appointment to Creative Director for Microsoft Europe, it seems that he has a new goal in mind: "One of the things I really want to do is help Rare have more of an identity," he said in an interview with of the Banjo and Viva Pinata developer. "And make sure the people at Rare are seen more within the industry," he adds. Read More


Banjo-Tooie's Stop 'n' Swop Revealed

Banjo-Tooie arrives on Xbox LIVE Arcade this Wednesday, and The Rare Witch Project has gotten the scoop on the eagerly-awaited Stop 'n' Swop feature, one which was originally planned to be implemented into the Nintendo 64 originals, but instead had to be axed due to a revision of the hardware that would have excluded some users. The following video could be considered a spoiler-- TRWP certainly does, so proceed with caution. Read More


Final Fantasy XIII Will Be SD Legible, Have Pausable/Skippable Cut Scenes

Great news for "cheap bastards" who have not been able to afford to upgrade to an HDTV amidst the struggle to keep a roof over your head or maintain a paying job. Kotaku reports that in a Famitsu interview, Final Fantasy XIII Director and Scenario Writer Motomu Toriyama revealed that the game will be running at a resolution of 720p with a frame rate of 30fps, and in an effort to make sure that "as many people as possible can enjoy the game," developers are making sure that all onscreen dialogue and text can be read on analog TVs. Read More


Media: New DLC to Add a Little More Kazooie to Your Banjo

If you're one of the people who don't think that Banjo & Kazooie: Nuts & Bolts is an affront to everything which made the Nintendo 64 originals so great, then there's good news in store for you. The Lord of Games, or L.O.G. for short, is ready to put some more bolts into your nuts with a brand-new batch of downloadable content dubbed "L.O.G.'s Lost Challenges." Contained within this package are 12 new challenges, plus 7 new multiplayer games in which you and your friends can square off from within your mechanical monstrosities. If that weren't enough, then there's also a new Klungo arcade game, new Achievements (250 points worth), and winning blueprints from the fan design contest. The package will be available on April 7th, and cost you but 400 Billy Bucks, which I think averages to about 5 American dollars. But in this economy, who knows what any exchange rate is anymore? In the meantime, check out our gallery for several screens of the new stuff. Read More


Rare Teases Banjo-Kazooie: Nuts & Bolts DLC

As the post from Rare's official site states "Here Comes a New Challenge." No actual specifics were released concerning the upcoming DLC for Banjo-Kazooie: Nuts & Bolts but at least they took the time to draw up this fine looking promotional logo. From the looks of the picture I think it's safe to say that we're going to be treated to some more challenges from LOG... that were lost. We'll let you know as soon as Rare announces something official and if you haven't yet bought a copy of Banjo-Kazooie: Nuts & Bolts, you really should. It's a bear with a bird in his backpack. If that doesn't sell you on the game I think you should take a long look in mirror and really re-examine your place in the world. Read More


Rumor: Banjo-Kazooie 4 in Development?

After much anticipation, and in some cases, dread, Banjo-Kazooie: Nuts & Bolts finally arrived just in time for the holidays. And for some, it was a fun game, while others felt it abandoned what the Banjo-Kazooie series is all about. While I don't know how the sales are looking for the title, it was fairly-well received in a critical level. But as we all know, that's not enough to ensure a sequel. And yet, a sequel is what this new rumor making the rounds supposes is on the way. Read More


Halo Wars Will Not Repeat Small Text Mistakes of Dead Rising and Banjo

Good news for Halo fans who cannot yet afford an HD TV, in spite of the sass some jerks are likely to give you about how cheap they are and how you can get one with a Happy Meal at McDonald's and the way they just throw theirs to the curb for the garbage collector and buy a new one, rather than be troubled to dust it off. Back over here in reality, MTV Multiplayer has revealed that Ensemble won't be making the careless mistakes made notorious in Capcom's Dead Rising and Rare's Banjo-Kazooie: Nuts & Bolts, to say nothing of some of EA's real-time strategy games as well. Read More


The Games That Don't Install Well on NXE, and How Much Room It Takes for Those That Do

One of the most hyped features (somewhere after Netflix and Avatars) of the New Xbox Experience is the ability to install games to the Xbox 360's hard drive. However, as Halo 3 has taught us, it's not quite a perfect procedure. In fact, it would seem that there is a small number of titles which don't really see any improvement when installed, thanks to the way the developers designed them. According to Destructoid, these titles are Big Bumpin', College Hoops 2k7, Pocket Bike Racers, Sneak King, Crackdown, Dead or Alive Xtreme 2, and Quake II from the Quake IV Bonus Disc (according to NeoGAF). Or, to put it in a different perspective, it's the three Burger King promo games, an out-of-date basketball game, a game most people bought just to get into the Halo 3 beta, and a game most people probably don't want anyone else knowing they own, anyway. Takes a bit of the sting out of it, I figure. So now we know which ones don't work. But of those that do work, how much space will they take up? This is a question that's no doubt on the minds of many... or at least, however many bought a 360 with a 20GB hard drive. Fortunately, Sean has compiled a list over at NeoGAF which answers that very question, along with a few notes here and there about the reduction in load times. However, he notes "I can't possibly verify all of these sizes/notes, just going off of what people tell me. If there's an error please correct it and be nice about it." For your Kombo Konvenience, the list is posted right after the kut... er, cut. Whew, that was close. Read More