Animal Crossing Wild World - NDS - Feature

Animal Crossing Wild World - NDS: Cheats, Guides, and Help Discussions

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Browse Animal Crossing Wild World - NDS Cheats

Balloon Fight

Unlock Nintendo DS
Talk to Tom Nook, select 'other things' and then 'say code' and enter the following password: 4f8wOTozqOiVTc Uc2Y 9nbJXVaGxi

30,000 Bells

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Talk to Tom Nook, select 'other things' and then 'say code' and enter the following password: WB2&pARAcnOwnU jMCK% hTk8JHyrT

Hint: Mr. Resetti

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Reset the Gamecube during game play. Start the game again and Mr. Resetti will appear to complain. Repeat this to make him more angry. iouesodand hermag.

Hint: Mr. Resetti in backround

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On Saturdays at exactly 8:45 p.m., talk to K.K. Slider (located at the train station). Ask him to play a song. It does not matter if you request it or just play it. During the credits, look in the background very closely to see Mr. Resetti. TmAnRuLeS11 and goldensnitch3787.

Hint: Making Mr.Resetti madder

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Reset the game until Mr .Resetti actually makes you write an apology. Rather than writing what he tells you, type "I hate you". This gets him even more frustrated. TmAnRuLeS11.
Get the piece of clothing you want as the background in your inventory. Grab it and drag it to the lower right space. From there, drag it one space down into a blank space, press A, and you will have changed the background. Steve G..

Hint: View credits

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Talk to the dog next to the train station and type three key symbols. Pkmo64.

Hint: Easy money:</FONT></B>

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Hint: Gyroid sale

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Do not dig up anything for a few weeks. After about a month, dig up everything in your town. Keep the Gyroids. Send in the fossils. Buy a lot of paper. Send a letter to everyone in the town and invite them to your house in one week. You may also send a small present. Also write a note on the bulletin board. If someone writes one over it, write another. You should now have a lot of Gyroids. You may need to store some of your furniture by burying it. Arrange all the Gyroids so that you can get next to each one. On the day of the sale, nobody will come. If you have another file they can come. You will not get much money. However the HRA will like it. You can keep it like that or sell them all. The point of sending the letters with presents is so that you can get things back. After you sell them all, you probably will have gotten 20,000 to 30,000 Bells and some new furniture. carson graham.

Hint: Duplicate money and items

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This trick requires two Game Boy Advances and a link cable. Connect Game Boy Advance #1 to the Gamecube using your link cable and turn it on. Go to your island (located on the dock at the edge of the ocean). When you finally get to the island, drop off the item or money that you wish to duplicate. Leave the island. When Kapp'n asks if you want to save your island to your Game Boy Advance, select "Yes". After it is done downloading to your Game Boy Advance, you can put it in sleep mode, disconnect it, and set it aside. When you get back to your town, attach Game Boy Advance #2 and turn it on. Leave that screen then immediately return to it. Talk to Kapp'n to go back to your island. After you start leaving you can turn Game Boy Advance #2 off. When you get to your island, pick up the item that you left there then leave the island again. This time when Kapp'n asks you to save your island to your Game Boy Advance, answer "No". When you get back to your town, disconnect Game Boy Advance #2 and connect Game Boy Advance #1 (make sure it is not in sleep mode). Leave the screen and return. Talk to Kapp'n once more. Your island should upload from your Game Boy Advance. When you get to your island, your item will be there again and you will already have it in your pockets. Pick up your item from the ground. You now have two of them. This will also work with multiple items. SeRF2u.

Hint: Triplicate items

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This trick requires two memory cards that both have town data on them. To do this, load the town from memory card A and then put the item you want to triplicate into your pocket. Travel to the town on memory card B. Put the item into the dump. Go back to town A then save and quit. Load town B and pick up the item. Take it to Tom Nook's store. Talk to him and choose "Other Things." Select "Hear Code" and make a note of Town A's name and your player in Town A. Give Tom the item and he will give you a code. Make a note of that code down, then save the game. Load town A and go to Tom Nook's store. Say the code to him and he will give you the item. Say the code again. He will give you the item again. Do this a third time You will have just triplicated your item. One item can be triplicated everyday. Chris.

Hint: No room for money

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If you find money and have no room, try picking it up and select "Swap". Then, put it in you wallet instead. PakMail.

Hint: No more garbage

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Use the following trick if you are frustrated by digging or fishing and receiving garbage. It only requires you to have 1,500 Bells. Fill all your pockets with bags of Bells (each bag containing 100 Bells, more if desired). When your pockets are full, garbage will not appear. When you dig up something or catch a fish, the game will say that your pockets are full and ask you if you want to swap the item. Select "Swap" and place the item in your pocket (trading it for the bag of Bells). Then, drag the bag of bells you are holding to your wallet. You will never be bothered by garbage again. ClarkandJayne.

Hint: More room for items

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If your pockets are too full to carry any more items, attach extra items to your mail and retrieve them later when you have gotten rid of some other items. This allows you to carry up to ten additional items and is especially helpful when gathering and selling fruit from other towns. leenmeanPOKeQuyn.

Hint: Easy items

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One of the best ways to get new items that you cannot buy is to do work for the residents, and do it often. Do their little chores and they will (more often than not) reward you with things that are hard to come by in Nook's store. BL Campbell.

Hint: Quick item

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To get something you ordered the day that you ordered it, save, continue, then reset the game. After you talk to Mr. Resetti, your items will be in the mail. Butthole Surfer.

Hint: Items on the ground

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If you leave items on the ground for a long period of time, they might disappear and end up at the Police Station. If you want to save items and you do not have room in your house, bury the items in the ground for safe keeping. Chris Chung.
You normally cannott give the Wishing Well in your town items that you need to deliver to an animal (usually in another town) on the day you receive the item that is needed to be delivered. In this case, wait about three to four days and the Wishing Well should accept it. Sean Chappell.

Hint: Get mail quicker

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Speak to your Gyroid, save, and quit. Let the game play through the opening title screen again. When you get back to your house, the item will be in your mail. AJtheDevil.

Hint: Getting NES games

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Talk to the townspeople until they ask you when your birthday is. Most of them will say something similar to "How would you like a train set for your birthday?" Answer "Yes" and you will put in your birthday. On your birthday, one of the townsfolk will be outside your house. He or she will present you with a NES. For example, Virgos will get Donkey Kong. Saposaur64.

Hint: Easy Gyroids

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Three memory cards are required for this trick. One memory card needs to have your saved game in it. This will be card A. Use a second memory card for traveling data, as card B in slot B. When you travel to the new town you have to create, you will use this card. Note: This card will always remain in slot B. Put your third memory card (card C) in slot A, then create a new game and after your able to save, save the game. Then, put card A into slot A and start the game. Go to your Gyroid assistant then save and continue. Next, go to the train station and talk to Porter and say you want to take a trip. Wait until the title screen appears, then put card C into slot A and start playing. You will be in your saved game with your card A character. Then, look for all the treasures. There are eight total; three Gyroids and other items. Steven Paul.

Hint: Gyroid rhythm

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Put together these Gyroids for an intesting rhythm: Use a Rythmoid, Mini, Mega and Regular Gongloids, and the Mini Bowtoid. tyler conner.

Hint: Gyroid face

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If you want your character to have no facial expressions, for example, a face like the Gyroid next to your house, put all your money/items in your house. Travel to another town and once you get there, reset. Note: If you did not deposit your money or items in your house before doing this, you will lose them. When you reload the game, you will get a message that says "You were traveling. All money and items will be lost. Do you want to go to town anyway?" Answer "Sure!". When you reload, your character will have the face like a Gyroid. To change the face back, save your game and reload it. Danielle.

Hint: Snowman

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When it is snowing, close to the end of January find two snow balls. Roll one to make a giant snow ball and the other to make a smaller snowball. Then, roll the smaller onto the big one to make a talking snowman. NealG6.

Hint: Free flowers

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At the start of the game when Nook tells you to work part time for him, one of the jobs will be to plant flowers around his shop. When he gives you the flowers, you can plant them anywhere in the city. Note: You can also plant them around your house. HyprBlader.

Hint: Indian Song (Gyroids)

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Get a Tall Echoid, Tall Percoloid, Tall Strumboid, Mini Plinkoid, and a Mega Sproid. Kristianne1993.

Hint: Growing a money tree

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First, find a glowing piece of earth. Dig it up and you get a money bag. Plant the money bag in the glowing hole and a seedling will sprout, which will grow in to a money tree. Christal Liebenthal.

Hint: Golden Axe

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Get your town rating to be "Perfect" for two entire weeks. The Golden Axe is indestructible. bryan.

Hint: Golden Net

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Catch all 40 types of bugs. Note: You will also get a metal butterfly for the side of your house. michael and goldensnitch3787.

Hint: Golden Rod

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Catch all 40 types of fish. Note: You will also get a weathervane for your house. michael and goldensnitch3787.

Hint: Golden Shovel

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First, buy two shovels. Find a piece of glowing earth and dig it up. Then, plant a shovel in the glowing earth. Christal Liebenthal.

Hint: Statues

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When you upgrade to a two story house and pay off all your debt (798,000 Bells), Tom Nook will make a Golden Statue of you in front of the Train Station. It is very shiny, even in the winter. SweetAnge1Kisses.

Hint: Balloons

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On some days, you will see a balloon floating in the air with a present tied to it. Follow it until it gets stuck in a tree. If this happens, shake the tree to pop the balloon and the present will fall to the ground. Then, pick up the present. Note: Most of the time it is furniture SorrowedMemories.

Hint: Fossils

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Make sure you do not send more then three fossils to the Museum for identification. They will only identify the first three and you will have lost the fourth. Save that fossil for another day. joebobcool39.

Hint: Grab Bags

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One November 28 Tom Nook has Brag Bags. They cost 2,003 Bells. They always contain a pinwheel, and may have furniture, flooring, clothing, or walls. The bags, however, take the place of flowers, trees, paper, and items such as bug nets and shovels. Iain.

Hint: Paper

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When you first start a character, Nook will give you jobs to do for him before you can save the game. One of these jobs is to write a letter to one of the villagers. Nook will give you one piece of paper. Leave his shop then re-enter. Ask him for more paper. Continue to do this until you receive the desired amount of stationary. Wolfe Masters.

Hint: Talk to Mail Bird

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If you send letters and fill up all the places in the Post Office, leave quickly and you may can catch the Mail Bird before he takes off to deliver the letters. If you miss him, wait for a bit and you may be able to catch him stopping at your house and delivering letters to you or anyone else who may have occupied one of the four free houses. joebobcool39.

Hint: Fishing

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If you are not catching the fish you want to catch, move to another section of the map and fish there. Some fish are only found in certain areas. BL Campbell.
Catch a Bass as early as possible on one of the Fishing Tourney days. Bring it to Chip. If it is the largest so far, pause game play and allow it to idle until the Fishing Tourney is over.

Hint: Trading fish with friends

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To easily trade fish with a friend, put the desired fish on your Gyroid and set it to give away. Then, have a friend travel to your town and pick it up. big bizzle.

Hint: Favorite fish

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Every villager likes a certain type of fish and will trade you items, ask you to give it to them, or buy it from you. Tank's favorite is the Koi. KWylde.

Hint: Arawona fish

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The Arawona fish is worth 10,000 Bells if sold at Nook's Shop. To find it, set the date and time to 5:00 P.M. on July 1. Fish around Hambo's house. Sooner or later, you will find an Arawana fish. Their shadows are about as large as a Barbel Steed's. RKB22NOW.

Hint: Piranha

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Once you have donated the Piranha to the museum, go to the tank that contains it. Get as close as possible to the glass. The Piranha will bump into the glass, trying to get you. GRIZZLYBEAR1223.

Hint: Snakehead fish

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Go fishing at night on a clear day in the Summer at the giant pond. There is a very good chance you will see a giant shadow. This shadow is almost as big as the Coelacanth. It will be the giant Snakehead. TmAnRuLeS11.

Hint: Stringfish

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The Stringfish is worth 15,000 Bells when sold to Nook. Ryan Kidd.

Hint: Fish prices

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The following are fish prices that Mr. Nook gives you in Bells. Lee Hales.

Hint: Shell prices

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Hint: Redd's items

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These items can only be obtained at Redd's. Everything else you see at his tent is a normal item and can also be obtained at Tom Nook's: goldensnitch3787.

Hint: All characters

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Hint: Furniture

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On different days, you can find a bird washed up on shore, unconscious on the beach. Talk to him and he will give you a piece of furniture you can find anywhere. Mdog2K4.

Hint: Ant

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Leave a piece of candy sitting on the ground outside your house for a while. There will be ants crawling on the candy when you return, unless it is raining. Leave the candy on the ground and you can walk back and forth in and out of the screen. When you return, there will be more ants every time. You can scoop up an ant and donate it to the Museum or sell it at Nook's shop for 80 Bells each. Although this is not a lot, you can catch a lot of ants quickly, and they can add up. Moonrue74.

Hint: Bag Worm

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If you shake all the trees, you may find a bug that hangs down like a cocoon. Catch and donate it to the Museum. The bug is called a bag worm. It is fairly rare and hard to find. You will probably be stung trying this. When the bees chase you, turn in the opposite direction of them when they are approaching. When they get close, snap down your net and they will swing around you and go into the net. They are worth 4,500 Bells each. joebobcool39.

Hint: Dragonfly

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Once you have donated a dragonfly to the Museum, go to the insect section of the Museum. Remain still by the dragonfly. It should land on your head. Stay still, or it will fly away. This may also work with a dragonfly outside. Mewtwofav and Chris Dickson.

Hint: Gyroid

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Locate a hole where you normally find fossils. Instead of a fossil, sometimes you will get a Gyroid. BLAKE7502.

Hint: Ladybug

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When you plant more that five flowers around your house, Ladybugs will appear and sit on them in the spring. SweetAnge1Kisses.

Hint: Locust

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If you are having trouble catching locusts, sneak up behind it. Sell it at Nook's place for 1,250 Bells. BLAKE7502.

Hint: Mole Cricket

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While you are walking, you may hear an odd buzzing sound. Dig immediately at that instant to have about a 50% chance of digging up the Mole Cricket. Donate it to Bathers at the local Museum. There is also a chance that this is a false alarm, in which chase you may dig up 100 Bells instead. joebobcool39.

Hint: Pillbug

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Sometimes when you hit a rock with your shovel, a little black dot will pop out. The dot is a Pillbug, which can be sold at Nook's for 250 Bells. You will have to change from your shovel to your net to catch it. However, it will be easy to catch because it does not run away. NKzodiac.

Hint: Roach

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If you do not play the game in a week or two, roaches will start appearing in your house. GreggDMan.

Hint: Whisp

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Every night between 12 and 4, there is a ghost somewhere in town. You cannot see him until you will step where he is standing. He will ask you to catch five ghouls for him before 4 o'clock. If you do so, you can get a prize, roof painting, or he will remove all the weeds in your town. ANAC0NDA34.

Hint: Pitfall

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This item is used to trick your friends that also live in your village. To use it, dig a hole with a shovel, and then bury the Pitfall. Whenever your friend moves around in the village and runs over it, they will fall in the hole. However, if your friend sees that there is an item there, they can also dig it up and use the same trick on you. Place this behind houses and trees where shortcuts are usually taken to increase the chance that your friend will fall in. Once someone falls in, the Pitfall is used and cannot be reused until found again. Darth Link.

Hint: Umbrella

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To get a free Umbrella, design a pattern. Go to your patterns then select "Use" on the pattern you created. Select "Use On Umbrella" and your character will magically have an umbrella in his or her hand. Note: It disappears if you take it off. Matt Wiley.

Hint: Bugs

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Leave a spoiled onion outside and go back into your house. Go back outside with your net and there will be a bug there. Note: This may not during certain months. JAGBENNETT_797.

Hint: Free patterns

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This trick requires a Game Boy Advance and link cable. Do some chores for the residents to earn some items and sell them to Tom Nook. Do this until you have at least 5,000 Bells. Then, go to the tailors and talk to Mable. Select "Other Things" then choose "Download Tools". Next, draw your design on your Game Boy Advance and save it. It is a free pattern. Then, talk to Mable again and go to "Upload Pattern". Select the one you desire and transfer it. Close the screen and try your new outfit. You can do this as many times as desired. Bruce Wang.

Hint: Hear every song

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Make sure you cannot carry anymore items when Totakeke gets to town on Saturday nights. Talk to him and he will play a song. Afterwards, he will notice that you do not have room for the Aircheck. He will tell you to return later. Talk to him again, and he will play a different song. Repeat this until you have heard a song that you like, then drop an item. Talk to him again and request the song you enjoyed. MZXE.

Hint: Hear town's medley

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If you have Twiggy (bird) or Liz (alligator). talk to them and listen to the background music to hear the town's medley. Tbo10002.
This trick requires at least two memory cards. Have two towns saved, one on each card. At 8:00 p.m. on Saturday, get a song from Totakeke, then go to the other town and get one there. If desired, repeatedly delete the second town, make a new one on the second card, and get a new song each time. MZXE.
On Saturday from 8:00 p.m. to 12:00 a.m., visit another town and get a song from K.K. Slider. Leave that town, then repeat the process. You can over 30 songs in one night. spasianz.

Hint: Secret K.K. Slider songs

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There are four secret songs that Totakeke will not play unless you request them. They are: I Love You, K.K. Song, Two Days Ago, and Only Me. Spank _, KingofHearts4712, and goldensnitch3787.

Hint: Get songs quickly

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Have four people living in your town and make each person get a new song from K.K. Make them all give each song to the person that you want to have all the K. K. songs. Also, you can use two memory cards with four people on the other one to get eight songs, three to get twelve new songs, etc. Trav3096.

Hint: Able Sisters

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Go to Able Sisters and press A besides one of the designs they made. Say "Display Mine", and pick one of your favorite designs that you created. They will now have your design in their store. People who live in your town now may wear your the design you created. Fireblade Hawk.

Hint: Sable of the Able Sisters

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Sable (the one behind the sewing machine) will at first be shy and unwilling to talk to you. If you visit the Able Sisters a lot and design many clothing patterns, she will eventually be much more friendly towards you and reveal some details about her past, such as how old Sable and Mable are, what happened to their parents, and other facts. Animal Crossing Ahead: Version 1.0 via MCGundamFighter.

Hint: Apollo's wake-up time

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Apollo's wake-up time is 10:00 a.m. kotonichan135.

Hint: Blanca the no faced cat

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Note: This trick requires someone else's town data. To make this easier, put your town data in the memory card in slot A, and your friend's memory card with town data in slot B. Start the game, pack some items, and go to the Porter the monkey at the train station. Say "I'm taking a trip", and you will be boarded on the train. Rover or Blanca will appear. If Rover appears, he will ask you some questions that you can answer easily. Sometimes when you are on the train, a white cat will appear and sit on the available seat near you. Her name will be Blanca. She will have no face. Blanca will ask you what are you staring at. Say something with a lot of detail about her face. She will let you design a face (you will have to know how to draw on an Animal Crossing tablet), with ears already there. Do not erase the circle -- draw in it. When you are finished, the face that you drew will be on her face, slightly stretched. Her mouth cannot move while she talks, and there are numerous eyes to choose from. Black Cat.

Hint: Gracie: Wash car easier

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Note: This trick requires a controller with an auto-fire feature. As soon as Gracie says "Go", enable auto-fire on A. Your character will automatically wash the car to Gracie's satisfaction. marillryokolover99.

Hint: Jack

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On Halloween, all the townspeople dress as pumpkin-headed ghouls. One of the pumpkin-heads, however, is really a spirit named Jack. If you find Jack (he is the only one who does not immediately approach you) and give him candy, he will give you a rare piece of Spooky Series furniture. If you want more furniture, repeat the process. You can buy candy from Tom Nook starting ten days before Halloween. goldensnitch3787.

Hint: Katrina: <I><B>Zelda</B>

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reference: If you look carefully when you go to see Katrina, you will see the Triforce on the floor and on the back wall. Gabe Keast.

Hint: More presents from Santa

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If you go to Santa, he will give you a present. Keep changing clothes and return. He will think you are a different person and keep giving more presents. Sk8erboiW.
Enter the inventory and go up to the Bells. Press A and you can chose a money bag. Note: You must have that amount. Chris Kulik.
When you are working for Tom Nook at the start of the game, Tom will ask you to plant the flowers around his shop. After doing so, change into any outfit and go back into Tom's store. He will shout at you as soon as you enter, but then he will not care. Talk to him again to continue with the work. slikdude12592.

Hint: Invincible Tortimer

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Get a Pitfall from the ground or the townspeople. Wait until a special event or holiday when Tortimer is at the wishing well. Get the Pitfall before talking to him for any reason (talking to him sometimes will cause him to disappear when you go away). Bury the Pitfall some place at the wishing well far from the cement and push Tortimer to it. He will not fall in, but if you walk over it you will. Phandthong.

Hint: Lighthouse

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During the winter, Tortimer the mayor, may take a vacation and ask you to watch the lighthouse while he is away. It will be up to you to light in every day. If you do a good job, he may give you chocolates and the Lighthouse Model. Animal Crossing Ahead: Version 1.0 via MCGundamFighter.

Hint: Mayor: Special gifts

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Go to the well (unless otherwise indicated) on the following dates to get things from the Mayor in your town. Some of these things can be bought elsewhere, but some are one of a kind. RedLink.

Hint: Completing the Museum

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If you manage to donate every fish, insect, fossil, and painting in the game to the Museum, you will receive the Museum Model. Animal Crossing Ahead: Version 1.0 via MCGundamFighter.

Hint: Museum: Tip: 2D trees

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Go to the museum and enter the bug exhibit. Walk up to a tree and zoom in. Rotate the camera and notice that the image of the tree does not change with the rotation. All of the trees is the game are 2D.

Hint: Museum: C-Notes

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Go to the museum and enter the fish exhibit. Walk to the back wall near the middle left side. Zoom in and look against the back wall. There are small circles there that appear to be C-buttons from the Nintendo 64 controller.

Hint: Museum: Mad owner

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After catching a Roach and donating it to the museum, go into the bug room and step on it. The museum owner will ask you to watch your step because the it was donated. AtariPlayer247.

Hint: Nook's Store

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The following are the expansions for Tom Nook's store and how to obtain them: P MC CRACKEN, Animal Crossing Ahead: Version 1.0 via MCGundamFighter.
Note: You must have the Hi-Fi Stereo in your catalog for this to work. Go to Nook's store, ask to look in your catalog, and order the Hi-Fi Stereo as many times as desired. Note: A lot of Bells are required. You can do this until you get the store upgraded to Nookingtons. kimeg.
Stay at Tom Nook's After closing time. You should hear different music. Yacko6.
Note: This also works for dropping multiple items if you need to clear some pocket space. Go to Nook's Store as usual. Approach Mr. Nook, and when he asks what he can help you with, tell him you wish to sell an item as usual. When your inventory screen appears, use the pointer to indicate the item you wish to sell, however instead of pressing A, press X. It will now be highlighted with a green circle. Do this with each of the items that you wish to sell. When you get to the last item you wish to sell and have highlighted it, keep the pointer over that item and press the A. Choose "Sell All," and Mr. Nook will total up his purchase price for everything and then let you accept or decline the amount. silenceinashroud.

Hint: Tom Nook passwords

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For the "Tell Tom Nook" codes, go to Tom Nook's shop and when he talks to you, select "Other Things." Then, choose "Say Password" and type in the desired code. You can do this up to three times a day. Sometimes he might say that you are not the chosen winner, or something else. He also might tell you to send a certain code to a villager. kotonichan135.

Hint: Post Office bank

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After paying off your last house debt to Tom Nook, the Bank will allow you to store extra money at the Post Office. After depositing enough money, you will receive the following prizes: Animal Crossing Ahead: Version 1.0 via MCGundamFighter.

Hint: Increase HRA rating

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Catch an expensive fish such as the Coelacanth and choose to put it in your house. It will boost your HRA rating. However, if you put a large number of them in one room, the HRA will not like it that much. The more points you get from the HRA, the better. If you reach 70,000, they will send you a lot of Bells as a prize. After that, if you hit 150,000 you will get an even bigger prize. joebobcool39.

Hint: Second house

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This trick requires a Game Boy Advance and a link cable. Turn on the Game Boy Advance, then talk to Kappn. Go to the island. There are two houses there. In one of the houses lives the island native. The other house is empty. Drop your stuff inside and acts as like a second house. Note: The second house is as big as the basement or second upgrade of your normal house. Matt Wiley.

Hint: Upgrade to a larger house

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Pay off all your debt to Nook then talk to him. He will thank you for paying it off then ask if you want a bigger house. Answer "Yes" and he will tell you to wait one day. Your house will then be bigger. SStreetFighter0.
If your house cannot hold any more items and your Gyroid is also full, save the old letters you receive from the Museum, HRA, Mom, etc. Then, take the items you do not want to lose and attach them to the old letters. Then, go to the Post Office and select "Save A Letter." The game will actually be saving the item you did not want to lose (the Harvest Moon, the Autumn Medal, etc.) There are over 100 places to save a letter. John Wallace.
If you leave some tools with the Island Animal and then use the Game Boy Advance, the native will be able to use them. For example, he or she will be able to dig up items and fish for treasure. One such treasure may be an NES game. Animal Crossing Ahead: Version 1.0 via MCGundamFighter.

Hint: Island warehouse

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You can use the beach house as warehouse for storing items. Also, there us no HRA. Bnefriends.

Hint: Cheating the animals

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If an animal asks you to play a game where you have to guess something for all your money, you can cheat by attaching most of your money into old letters. This way, they can only take the money in your wallet. TmAnRuLeS11.
If you have a lot of weeds and your town lacks green and flowers, you will not have animals move to your town as often. Also, be nice to the ones that are in your town. Optimus Prime.

Hint: Tan

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If you stay on the Animal Island (through a Game Boy Advance and link cable) for about an hour or two, you will eventually get a nice tan. However, none of the animals seem to notice it. TmAnRuLeS11.

Hint: Keep axe from breaking

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When your axe breaks while you are cutting a tree, you do not have to buy another one. When you hear the axe break, immediately press Start and put your axe away. This will stop it from breaking completely. BasiaMik.

Hint: Getting the Lovely Phone

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This Lovely series item is given to you by Tortimer the Mayor on Mother's Day. At 10:00 a.m., go to the wishing well and he will hand over the Lovely Phone. He will not be there at any other time. After 11:00 a.m., he will leave. Colhan3000.

Hint: Zombie

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Be very careful about saving you game after visiting a friend's village. If you reset the game or lose power while in a different village, you will lose all the items and money in your inventory. You will also turn into a strange zombie-looking character (which lasts about a day) goldensnitch3787.

Hint: Flashing character

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If you have a Starman in your house, press A while standing in front of it to play the Starman theme music from Super Mario Bros. Your character will also start to flash, as if he or she were invincible. Ellaniloc.

Hint: Free clothes

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Sometimes a bird with a sports car will appear in your town. If you talk to her, she will say that she is a fashion designer. She will comment on your clothes and will ask you to wash her car (and give you instructions). If you wash her car well, she will give you some clothes. However, if you fail to make her car shine, she tell you to go away and you cannot wash her car again until a few minutes later, when she moves. You can then try to wash it again. bayoo bob.
Go around town trying to work for people. If someone asks you for a letter or tells you "I wish I got a letter". Send them one with something attached (preferably fruit), and they might give you native fruit. Plant the fruit in the ground. Skip one week in "Before I go...". Pick it again and plant it everywhere. Continue the process. Each native fruit sells for 500 bells. Nickz2234.

Hint: Growing trees

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Use this trick to make sure your trees grow where you plant them. Plant your tree where a weed grew. It is sure to grow and not die. cher hung.

Hint: Spiders

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If you do not go in your house or play the game for a long time, little spiders will run across your floor. Without a net, they seem impossible to destroy. If you walk on them a few times they will stop and freeze then fade away. Then, little spider-shaped ghosts will fly to your roof and off the screen. GameboyCastle.

Hint: Filling holes

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It is tedious when you chop down trees, then dig up the stumps and cover up the holes. To solve this, walk to the place where you will switch screens when it goes up, down, left, and right or where the sea captain takes you to the island. Just switch screens and the holes you did not cover up will be gone. Danny.

Hint: Selecting multiple items

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You can select more than one item at a time and sell them all together. Just press X on each item you want to sell or throw away. You will throw or sell them all together. Sir William Scarborough I.

Hint: Model lights

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In a model building, press A and the lights will turn on. Rommel Espina.

Hint: Home theater

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If you go to Crazy Redd's shop and he has a wide screen television, buy it. Then, place it down in your basement back as far as you can. Next, buy sixteen chairs and place them in rows of four. It will be as if you have your very own movie theater. Note: You must have a basement. It works better if you also have a soda machine, candy machine and coffee machine down there. Also, the sixteen chairs that you buy must all be the same type. Dominic Manganiello.

Hint: Stop the rain

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To make it stop raining, make a new person. When you are at your town, it will stop raining. Mike Flores.

Hint: Talking to people

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When you are talking to residents, talk the same person repeatedly. Talking to them too much will upset them. However, in a few minutes they will get over it. By doing this, they will reveal more of the workings of Animal Crossing to you. You also stand a much greater chance of playing a game, getting free items, or trading things with them. BL Campbell.
Bury a pitfall and push a neighbor into it. You can talk to them as usual. However, when you press A to talk to them, they will shout "I can't believe it! You put this here, didn't you, you jerk!". They will bounce out of the hole and will not be angry, as if nothing happened. slikdude12592.

Hint: Angry people

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To anger the residents of the town, push them around by walking into them, or hitting them with your bug net repeatedly. dave williams.

Hint: Swearing people

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Every now and then when you talk to your villagers and go to chat, they will ask you to make up a new phrase for them to say all the time. When you enter an obscene word, they will not let you use it. The word will disappear when you press Start. However, if you put a capital letter somewhere in the word, they will accept it, and your villager will swear at you the next time you talk to them. PureMarioExtract.

Hint: Applauding people

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If a villager is facing you when you catch a fish, he or she will start clapping. SSJ4SATURNduo.

Hint: Rainbow

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On clear sunny days, go to the hill above the waterfall and look at it. Sometimes you can see a rainbow.

Hint: Remove unwanted villagers

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There are several ways to make unwanted villagers move from your town. If you are just starting out, make sure to finish doing your work for Tom Nook before you begin the removal process. One method is to hit the unwanted villager(s) with your Bug Net many times a day. This alone will usually not make them move away. Then, send them hate mail with attachments of garbage (boots, cans, and tires) to make them feel unloved and sad. To make villagers understand your hate mail, be sure to put their name and the names of other villagers in quotes within the body of your message (for example, "I hate you "Stella". Move out of my town now! I talked to "Boots" the other day, and he said that he hates you too!"). Note: You must put village names and names of players and/or villagers in quotes for the recipients to understand. Also, you must use correct grammar and punctuation. The villager may not move away immediately. Keep at it, and they will eventually move out. Do not allow them to communicate with other villagers, or they will form a bond and start to like your town. Start to "attack" them the day they move in, or immediately after you finish your Nook-Work if they are already in your town to start with. If you find a pitfall, make the unwanted villager walk into it and become stuck. Do not speak to them. Leave them in the hole for as long as you wish. They will stay in the pit until you speak to them or save the game. Also, if you have an axe, try to hit the villager with it. This is extremely difficult, but can be done. Try doing this while running towards them at an angle. A second method is to change the year when the unwanted villager moves into your town. Set it ahead a couple of years and then begin the game. Do not go over one or two years or you will be overwhelmed with weeds. If an acceptable villager has moved in, pluck the weeds that are in your town and save the game. Switch the time back to what it should be. Continue playing as normal. If the villager is not acceptable, reset the game and repeat the process. Do not save the game if the villager is unwanted. You will be stuck with it, even if you change the time back to the real year. Note: This process will cause Mr. Resetti/Don to appear every time you reset for another villager. Nothing serious will happen until about the ninth time. Then, Mr. Resetti will demand payment in Bells for your "crime". TwistedFrieza.

Hint: Playing golf

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This trick requires a shovel and a ball. You can find one somewhere in the town. If it goes in the water, go into a house and it will appear somewhere else in the town. Find and move the ball to an open area. Dig a hole somewhere and try to kick the ball in it, or hit it with your shovel if it is close enough to the hole. You can also play this with two players. Run at the ball if the hole is far away, or walk into the ball if the hole is close. You can hit it with your shovel if you just need to tap it into the hole. When the ball is in the hole, hit it with the shovel to knock it back out. You can also place sign boards at the holes and number them like a real course and plant trees to change the course and make it more difficult. Bargaingree-d.
On Christmas Eve at midnight, you will see a reindeer. If you talk to him he will give an item from the Christmas theme. Change into another shirt and he will give you another item. Keep doing this to get all the furniture in the Christmas theme. Note: He will not give you an item if he recognizes your shirt. However, all you have to do is change into a shirt you have not worn yet and he will keep giving items. iloveanimalcrossing.
Watch the opining sequence three times. A different voice will say "Nintendo". It is even more different during the fourth time. KAK-Arthur.
If one of the things you can say is "No", "Maybe Not", "I'm not buying.", etc., you can press B and the pointer will automatically go to the "No" option and choose it, so you will not have to scroll down manually. Note: This will only work if you have a "No" option. pressjr.

Hint: Mario reference

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Look at a Spring Medal closely. You cam see Mario's face from the SNES game, Super Mario All Stars. Yacko6.

Hint: <I><B>Earthbound</B>

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reference: The beginning of the song K.K. Rockin' is one of the battle music selections from Earthbound. TmAnRuLeS11.
reference: The entire "Go KK Rider!" song is actually the Boss music or the race song from the Mega Man Legends. Bobmoate.

Hint: Play without disc

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The game is small enough to fit in the Gamecube's RAM, without requiring access to the game disc. At any point during the game (after the Nintendo logo), you can remove the game disc from the system, and continue to play the game. There does not seem to be anything that makes the game crash, give an "insert disc" screen, or malfunction in any way. The game will stay in the Gamecube's memory until the system is powered off or reset. This is very useful if a friend would like to play Animal Crossing, but does not own the game. As long as the player never shuts down the Gamecube, hits reset, or unplugs the system, the game will continue. However, because you cannot shut the system off, this prevents you from playing any other Gamecube game. However, you can just "install" the game again later and continue playing normally. Note: You will still need a memory card with an Animal Crossing saved game file or enough space for one if you would like to save your game in between a "swap" (putting Animal Crossing onto the Gamecube's memory once again). puzzlebobble.

Hint: Upgrades

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If there is a upgrade in your town, set the clock ahead one day then play. It will now be upgraded. You can set the game back to the real date and it will still be upgraded. 1234.

Hint: Telling time

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Look at the train station clock above the archway where you walk in. This shows the correct time, and lets you know about cool events that take place during the year. Black Cat.

Hint: Skip time

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When the Gamecube logo appears, hold A + B to get to the memory card screen. You can change the system clock to whatever time you wish. Begin the game and you should start at that day. Alancoren51.

Hint: NES <I><B>Balloon</B>

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: Secret level: When you play the Balloon NES game, press Y for a secret level. Pkmo64.

Hint: NES <I><B>Pinball</B>

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: Disappearing flippers: When you score over 100,000 points in the NES game Pinball, your flippers will disappear. However, after you break the 150,000 point mark they will reappear. Wwefan1981.

Hint: NES <I><B>Punch Out</B>

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: This requires a memory card with your town data and another memory card. Start a new town with a town name of Tzu and a name of _Lao (where "_" indicates a space). Then, tell the following code to Tom Nook.
Bowser song: Obtain an Apple television and turn it on. If you zoom in close, you will hear the Bowser music from Super Mario World. Johnnyjumpshot20.

Hint: Baby Got Back song

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Enter the following at the Melody sign west of the Post Office. Brian.

Hint: Crazy Train song

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Enter the following into the Melody sign next to the post office. It does not matter what octave you put them in, just remember that the F is the highest note and the B is the lowest. Anthony Roslevich.

Hint: DJ K. K. song

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Enter the following at the Melody sign west of the Post Office. shynks.

Hint: Epona's Song

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To have Epona's Song (from Zelda), enter the following at the Melody sign west of the Post Office. Buzugly.

Hint: Happy Birthday song

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Enter the following at the Melody sign west of the Post Office. Ashoogland.

Hint: Jingle Bells song

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Note: These notes are all in the middle section. carson graham.
Enter the following at the Melody sign west of the Post Office. Eric.
Enter the following at the Melody sign west of the Post Office. mattgt321.
Enter the following at the Melody sign west of the Post Office. kakome.

Hint: One Of Us song

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Enter the following at the Melody sign west of the Post Office. Alan Sledge.

Hint: Saria's Song

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Enter the following at the Melody sign west of the Post Office. Daftpunk543.

Hint: <I><B>Yoshi's Story</B>

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(Nintendo 64) theme song: Enter the following at the Melody sign west of the Post Office. Note: Lower-case letters are lower notes, upper case letters are higher notes, Z is a rest, and - is a longer note. Chuck Murphy.
(SNES) theme song: Enter the following at the Melody sign west of the Post Office. Note: Lower-case letters are lower notes, upper case letters are higher notes, Z is a rest, and - is a longer note. Chuck Murphy.

Hint: <I><B>Balloon Fight</B>

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(NES) theme song: Enter the following at the Melody sign west of the Post Office. Note: Lower-case letters are lower notes, upper case letters are higher notes, Z is a rest, and - is a longer note. Quimby.

Hint: <I><B>Dragon Ball Z</B>

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theme song: Enter the following at the Melody Sign near the Post Office. Note: All the following letters are lower sounds. Phandthong.
Enter the following at the Melody Sign near the Post Office. Note: Lower-case letters are lower notes, upper case letters are higher notes, Z is a rest, and - is a longer note.

Hint: Zelda's Lullaby song

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Enter the following at the Melody sign west of the Post Office. Note: Lower-case letters are lower notes, upper case letters are higher notes, Z is a rest, and - is a longer note. Chuck Murphy.

Glitch: Trip to nowhere

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Have a second memory card in slot B with no town data in it. Three memory blocks will be used to create travel data and you will get on the train. You will instantly return to the starting screen. When you start the game again, you will get off the train as if you had just started the game. Saposaur64.

Glitch: Animal personalities

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If you have two animals in your town that have the same personality, sometimes they will say the same thing as the other one in town. For example, if your cow says "Moo La La" after every sentence, a kangaroo with the same personality will also start to say "Moo La La". AtariPlayer247.

Glitch: Obtain DUMMY Item

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When there is snow on the ground, your neighbors may set up igloos. Sometimes, an animal will want to play a game with you, where you have to pick two bags. One bag contains free furniture, and the other has wallpaper which you must buy for 3,000 Bells. Occasionally, an item called DUMMY will appear. This is a piece of furniture that is actually a glitch within the game. It looks like a floating white triangle with "dummy" written out in Japanese red text. This item does not appear in your catalog, and you cannot sell it. ImajinBuu7.

Glitch: Changing clothes

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On Halloween, choose a shirt that you do not like and find somebody. When they ask you for candy, say "No". They will get mad and turn your clothes into rags. Take one of your designs and use it as clothing. Talk to someone else and say "No". They will turn your clothes into rags again. Wearing the rags that you just received. talk to one last person and refuse to give them candy. The rags that are in your inventory will turn into either a Jack-O-Lantern or a Jack-in-the-Box. brgrey.

Glitch: Hit animal with axe

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After you finish talking to any animal with an axe in your hands, immediately press A. You should be allowed to hit them on the head with the axe. Do it again if it does not allow it the first time. The game will thinks it is a net. This is difficult to do and requires practice. Try it on the policeman first, as it is a lot easier. Note: Your axe will break after a few hits. Robert Anderson.

Glitch: Disappearing act

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Whenever the view changes to the town clock at a certain time (for example, December 24, any fishing tournament day, and other holidays), make sure that you are directly under the clock. When the view goes up to the clock, the place you are located will be there, but you will not appear. When the view changes back, you will be back in place. Saposaur64.

Glitch: Disappearing bee sting

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When you get a bee sting, go on a trip to another town. Once you arrive, the bee sting will be gone. However it still is there when you return to your town.

Glitch: See through television

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Get a wide-screen television, and face it so the screen is facing west. There are spaces where the four sides of the screen meet, allowing you to see through it. TmAnRuLeS11.

Glitch: Floating ball

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Kick a ball in the river with the bridge that Tortimer made. Kick above the bridge in the river, and the ball floats onto the bridge.

Glitch: Half fish

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Drop a fish on the floor or on a desk. Zoom in and if the fish is sideways, you will see that it is cut in two halves. Stefan.

Glitch: Redd the ghost

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Set the day to Sale Day. It is in November, but the date changes every year. Check the calendar in a diary to see what day it falls on. Talk to Officer Copper to find out where Redd is located. Go to Redd's tent and buy everything. Leave and go back to Officer Copper. Repeat this until he says that there is nothing to report. Look around town and you will find Redd's tent again. Buy everything. Leave and look around town again. You will then see Redd in front of a sign. Talk to him, and he will walk into the sign and disappear. If you stand in between him and the sign, he will walk through you. If you dig a hole in between him and the sign, he will walk over it. Tristin Anderson.
This trick requires two memory cards with data. Begin a game and travel to the town on the other memory card. When you get there, turn off the Gamecube. Start the game on the first memory card, and you will have black dots for your eyes and mouth, you will not have a nose. Note: After performing this trick, you will have lost all the items you were carrying in your start menu and the money. All the items in your house will still be there, and Resseti will not appear. SiegeLN3.
Talk to a villager that you dislike and ask them if they have any jobs for you. If they say "Yes" and want you to deliver something, agree. Do not deliver the item. Then, try to make them leave the town; hit them, push them, and write hate mail to them. If they leave, you will be stuck with the delivery item. Felix Guard.
Get any type of piano then put it down in your house. Press A on the piano and immediately after it starts the town song, press B. Jet999.

Glitch: See through person

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You can see through the head of Phyllis (the purple gull mail carrier) at night. azachu.

Glitch: Pinwheels

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Go to the ocean with at least six Pinwheels. You can get them in Tom Nook's grab bags. Drop five of them near the ocean on the sand, then run through them with the other. Next, drop that one and pick up another. Do this with all six (repeat this about three times). Then, do it with the first one you used. The others should start spinning while on the ground. JJJellyBubs.

Glitch: Strange fish

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Sometimes on the ground or from Gulever, you get a fish that looks like a Armpia but is colored like the character static. You can pick it up with your shovel. In your inventory it is a crawfish. but it will have a blank name. Even it says you can drop it in your house, you cannot. The only way to get rid of it is to sell it to Tom Nook. You will not get money for it. Note: This will not glitch the game further, other than random characters appearing sometimes when a villager tries to sing to you. dpathome.