Unlockable Modes
God of War: Ghost of Sparta
- PSP
- Unlock
| Combat Arena | Beat the game. |
| God (Very Hard) | Beat the game. |
| Combat Arena | Beat the game. |
| God (Very Hard) | Beat the game. |
| Deimos | Beat the game |
| Ghost of Sparta | Beat the game on God Mode (Very Hard). |
| God Armor | Beat the game |
| Grave Digger | Beat Temple of Zeus. |
| Robotos | Purchase for 250,000 in Temple of Zeus. |
| The Temple of Zeus | Complete the game on any difficulty |
| McKratos (skill:Attack) | Finish all 5 missions of the Challenge of Hades |
| Mime of War (skill:Red orbs) | Beat the game on God mode |
| Spud of War (skill: Magic) | Beat the game on any difficulty |
| Challenge of Hades | Beat the game on any difficulty. |
| Character Concept Art | Beat the game on any difficulty. |
| Environments Concept Art | Beat the Challenge of Hades. |
| God Mode | Beat the game on any difficulty. |
| In-Game Movies | Beat the game on any difficulty. |
| Inside Ready at Dawn Studios | Beat the game on any difficulty. |
| Making of Attica | Beat the game in God mode. |
| Outtakes Concept Art | Beat the game in God mode. |
| The Lost Levels | Beat the Challenge of Hades. |
Firstly, you'll need a Black Mage with you. Anyhow, inside the Lunar Ruins, during Cecil's trial, you will eventually get to fight Lunar Odin. At the start, use Slow on him. For the next few turns, focus on keeping your party alive. After Lunar Odin's sixth turn, on which he'll cast Holy, have your Black Mage cast a Thunder-based spell (Thunder, Thundara, or Thundaga) on Lunar Odin. With good timing, you'll hit Lunar Odin on the same turn as "Lightning courses through Odin!" appears on-screen. Assuming Lunar Odin is hit with the spell, it is an instant-KO.
The Developers' room is now renamed to the 1991 Dev Team Office.
To get there, reach the Underworld for the first time. After gaining access to the armory (after beating Golbez in the crystal room) go down to the Weapon/Armor room and go behind the pillar between the two shop desks. From there, go up, you'll then be in the Lali Ho Pub (another secret room). Then, go right to where there's a dark marking on the floor and progress right through the wall and down a stairway. You will now be at the 1991 Dev Team Office entrance, where you can talk to the developers of the original game, complete with their rank back when they worked on the game in 1991.
An eight floor dungeon containing weapons and armor for the party members you couldn't use for the final dungeon in the original. Once you unlock Party Switching and head back to Mysidia, you'll be informed of a new challenge at Mt. Ordeals. A scene will occur once you get there and the Cave of Trials will be accessable.
Beat the game once to unlock the Lunar Ruins. Inside there will be a trial for each of your characters but to unlock these you must beat the final boss with each character atleast once.
This takes advantage of Edward's auto-hide property when he is in critical status (low HP). First, berserk him, then take him down to critical (tornado works well). He should hide in his next available turn. However, he retains his berserk status, and in his next available turn, he'll reappear and attack again. He will still be berserked, but he'll also still be considered "hidden." That means that he'll constantly attack and never be able to be targetted, even by spells that should hit the entire party, as long as one other person is still alive (he can't hide if he is the only person left alive). On the negative side, it also means you can't heal him, even with party healing spells.